Hi guys, is there a revive version of this map available?
Hi guys, is there a revive version of this map available?
Not at the moment and I'm not sure if I'll add it.
Thanks again for your inputs guys !
I think the current version suits for most wishes regarding the extration plus it has *some* nice features added, as already announced.
Hopefully I did not oversee too much issues. Its really a monster to get tested for all of its aspects, let alone for the different modes in SP/MP/JIP/teamswitch etc ...
See below the actual ChangeLog, please download on first page.
Enjoy !
v1.26
- fixed: scripted AI movements and behaviour of saved games broken.
- added: ample stuffed supply crate at Insertion Point in SpecOp mode.
- changed: russian road patrols occasionally use civilian vehicles
- changed: civilian cars now randomly distributed.
- changed: total rewrite of the extraction logic for more freedom and control of the rescue chopper for the player now.
- improved: enemy armored vehicles spawn using a point distribution system making them more random and variying.
- tweaked: rain value varying while raining, reduced probability.
- added: hint texts in the briefing diary section in cadet mode.
- added: parameter “view distance” in MP lobby
- added: parameter “grass setting” in MP lobby (needs Arma2 v1.03.58899 or higher)
"The simplest is always the best"
-Thomas Jefferson
Awesome, downloading now!
Will give feedback but I'll probably be playing it for hours![]()
lol, never mind - have fun with it !
just uploaded a hot fix, please get it.
You may not notice something special with the v1.26 if you dont have the showscripterrors option on and as far as I know it even doesn't do anything bad, but you never know![]()
Great so far, athe ai seems alot nastier?
However, I killed the general in some grass behind a house but no suitcase to be found anywhere, and I mean anywhere.
Logged back on here and seen update 126a so gonna try that and see what happens.![]()
Great mission! I love it, despite its rough edges (such as the writing). How do I effectively fight the Mi-24? It completely fraks up my squad every time.
Don't be so sure. A couple of times I shot up a group of 3-5 who looked like the case holders but were not. Just in case (no pun intended), switch to command view and orbit the camera around to check if the case has embedded itself in a wall or ground.
Edit: Just had a similar mission, I was surprised how far away from the General the suitcase was and where I had to climb to find it.
Note to Wiper, by the position of one soldier, I expect he was meant to be in an elevated position but was stuck to the bottom of a ladder.
---------- Post added at 12:05 PM ---------- Previous post was at 10:34 AM ----------
...Unrelated issue automatically combined by forum...
Why can I not place a waypoint marker on the map (SHIFT + LMB I think)? Some missions seem to allow it, others don't. Waypoints are useful to reduce switches to map view and would be useful in COOP to communicate.
Last edited by Greg; Aug 31 2009 at 11:55.
There should be some stingers in the truck or ammo crate (if you play in SpecOp mode).
Can you point me to one or two rough edges that you find particular rough, in the writings ?Thanks !
Yea my impression too.
I omitted the AimingShake randomization of the AI, its now the game default value.
Maybe I shall put it back in ?
Yep. something seems fishy here. Had a similar issue last night too. SuitCase not next to the general...
Seems I need to put new HotFix up. Probably a nasty minor (as ever), I'll fix that and load it up again.
Thanks a lot for your comments !
EDIT:
Quick fix uploaded
v1.26b
- fixed: general and sentries moved away from their intentional holding positions after mission start.
- fixed: Suitcase always placed next to the center of the target area.
Last edited by Wiper; Sep 3 2009 at 16:45.
There is only 1 general per game right?
I did look all over, used command mode too.
Perhaps I missed it but it was not in the near vicinity, I assure you and I did use the context menu to try and find at least the open suitcase message.
Also, I usually get a mission update message when I kill the general but did not get one.
Anyway, I kind of like the nastier ai, maybe only tone down the low ranking enlisted?
Thanks as always, this mission is great.
Just started a new task force mission, the red area is arround the devils stronghold, got to go to work but the first 15 minutes are even more intense then ever, having a blast, will talk later.
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a few of us tried this on a dedicated server and it had alot of errors.
1- spawned off the map up on the far ne corner of map, and my squad started at start point.
2- you have team switch which didnt seem to work very well, i switched to an ai character but couldnt control him.
cant remeber the rest and i doubt ill try and test it any further since it would involve walking a huge distance again.
alot of the community use dedicated servers yet almost none of the missions released are tested on one. its not "MP compatable" if it cant be played on a dedicated server. you should say that.