i have updated the script to 1.2.
check the Changelog
Keep providing suggestions.
i have updated the script to 1.2.
check the Changelog
Keep providing suggestions.
im sorry but how do i install this mod...it sounds very fun and i would really like to try it but i dont see any installation instructions anywhere..i get all this weird folders with weird names but i dont know how to use them,any guide would be greatly appreciated..thanks
lucilk this is absolutely brilliant. I am using this for a coop mission that I am currently working on. It has all the stuff I wanted to have in my mission plus more. It works fine for me on single player I will test it on multi player and post my results and solutions if any.
Don't shoot me if this is a silly question but would it work if you assigned the scripts to a unit name and instead of player? Also when you request support would it be possible click on the map where you want it rather than the support comes to the area that you are in. This would be handy as in my mission the commander will be operating from the fire base most of the time.
Good job
Last edited by G-Man-853; Sep 1 2009 at 13:20.
well .. you see some of you want it with spawn next to them some with map click i will make it as only 1 commander can send the units on map click and players can ask it from everywhere.
or maibe 2 versions...
as for the instalation, yes i noticed that is a bit complicated and i will make it simple to install today:
take a look at the first page at
Code:Instructions: 1. To use the script copy from editor the US Flag (execute the lkscripts) 2. the following files and folders ____________________ lkscripts - scripts folder Dialogs - dialog folder Scripts - dialog scripts Sound - sounds folder for tomahawk briefing.sqf - it contains the briefing AND a important line for adding the menu back after you die Description.ext - it contains the CfgSounds for tomahawk init.sqf - it will initialize the briefing and the support menu _____________________ And thats all. Note: dont copy the mision.sqm to your mission folder (i gues you know that)
wish me luckCode:TO DO: - organise all scripts in 1 folder - fix "buy infantry" bug - change Tomahawk launch base position![]()
Instructions:
1. To use the script copy from editor the US Flag (execute the lkscripts)
2. the following files and folders
____________________
lkscripts - scripts folder
Dialogs - dialog folder
Scripts - dialog scripts
Sound - sounds folder for tomahawk
briefing.sqf - it contains the briefing AND a important line for adding the menu back after you die
Description.ext - it contains the CfgSounds for tomahawk
init.sqf - it will initialize the briefing and the support menu
_____________________
And thats all.
Note: dont copy the mision.sqm to your mission folder (i gues you know that)
when you say the us flag where is it? and in my arma 2 program files there isnt a dialog folder...or do i copy everything into the scripts folder? im really sorry i dont really know these kinds of things...
if you can wait until today 2.09 and i will release another version, better and easier to install, ok?
its a big update, just wait a bit
is it possible to take another look at the Helo CAS? I know you changed it so that they spawn at the HQ which is great. However my HQ is several KM from my position and when I request the CAS the dialogue goes and then the helos never reach me but report that their mission is done and are returning to base.
will do thank you very much...=D
ok but CAS heli is good, the thing is that if you dont have any enemy around you in a 200 x 200 range it will activate mission done, beacuse they will note come if you dont have any enemyes, so this is the problem
What are the enemyes? EAST... Russians
Beacuse if they are something else you need to change condition to that faction
i think i might put one condition for insurgents to if that helps.