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hesje

after mapchange no

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hey guys sorry i cant speak englich very well but i try it and hope so you can understand me.

i've a problem.

i have a win 2003 server für the Resistance standalone server (1.96)

with this sample.cfg

passwordAdmin = "login"; // Admin password

class Missions // list of missions that will be played in cyclic order

{

class Mission01 // any mission name here

{

template = 1-8_D_Paintball.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 600; // sets parameter of the specific mission- see description.ext of the mission

param2 = 50; // sets another mission specific paramter

};

class Mission02 // any mission name here

{

template = 2-8_T_CaptureTheFlag1.eden; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 600; // sets parameter of the specific mission- see description.ext of the mission

param2 = 50; // sets another mission specific paramter

};

class Mission03 // any mission name here

{

template = 1-8_D_FLAGFIGHT2SMALL.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 600; // sets parameter of the specific mission- see description.ext of the mission

param2 = 50; // sets another mission specific paramter

};

class Mission04 // any mission name here

{

template = 2-8_T_CITYCONFLICT.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 600; // sets parameter of the specific mission- see description.ext of the mission

param2 = 50; // sets another mission specific paramter

};

class Mission05 // any mission name here

{

template = 2-8_T_CAPTURETHEFLAG2.CAIN; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions

cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet

param1 = 600; // sets parameter of the specific mission- see description.ext of the mission

param2 = 50; // sets another mission specific paramter

};

class Mission06

{

template = 2-8_T_CaptureTheFlag1.EDEN;

cadetMode = 1;

param1 = 600;

param2 = 50;

};

class Mission07

{

template = 1-8_D_Paintball.ABEL;

cadetMode = 1;

param1 = 600;

param2 = 50;

};

class Mission08

{

template = 2-8_HoldCity.Cain;

cadetMode = 1;

param1 = 600;

param2 = 50;

};

// descriptions of more missions may follow

};

now my problem if i starts this circus in every map i see where i are with this red little

but no i do an manually mapchange with a map that isn't in this circus and now there is no little red point which told me where i are.

i mean this Symbol

1.jpg

i hope you undersand and help me

what makes me wrong

Edited by hesje

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Been awhile since I played Resistance, so hope I am correct...

When you manually select a mission (assuming you are admin) you need to pick cadet difficulty... that is why you can see yourself. All your missions that load automatically are picking cadet.

Hope that helps.

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thanks for your post

but how can i pick cadet difficulty

is this another command????

could you this a littler accurate

thanks

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