hesje 10 Posted August 4, 2009 (edited) hey guys sorry i cant speak englich very well but i try it and hope so you can understand me. i've a problem. i have a win 2003 server für the Resistance standalone server (1.96) with this sample.cfg passwordAdmin = "login"; // Admin password class Missions // list of missions that will be played in cyclic order { class Mission01 // any mission name here { template = 1-8_D_Paintball.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission02 // any mission name here { template = 2-8_T_CaptureTheFlag1.eden; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission03 // any mission name here { template = 1-8_D_FLAGFIGHT2SMALL.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission04 // any mission name here { template = 2-8_T_CITYCONFLICT.ABEL; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission05 // any mission name here { template = 2-8_T_CAPTURETHEFLAG2.CAIN; // directory or file name of the mission (without extension pbo) - the mission must be located in directory MPMissions cadetMode = 1; // 0 = difficulty veteran, 1 difficulty cadet param1 = 600; // sets parameter of the specific mission- see description.ext of the mission param2 = 50; // sets another mission specific paramter }; class Mission06 { template = 2-8_T_CaptureTheFlag1.EDEN; cadetMode = 1; param1 = 600; param2 = 50; }; class Mission07 { template = 1-8_D_Paintball.ABEL; cadetMode = 1; param1 = 600; param2 = 50; }; class Mission08 { template = 2-8_HoldCity.Cain; cadetMode = 1; param1 = 600; param2 = 50; }; // descriptions of more missions may follow }; now my problem if i starts this circus in every map i see where i are with this red little but no i do an manually mapchange with a map that isn't in this circus and now there is no little red point which told me where i are. i mean this Symbol i hope you undersand and help me what makes me wrong Edited August 5, 2009 by hesje Share this post Link to post Share on other sites
mosh 0 Posted August 4, 2009 Been awhile since I played Resistance, so hope I am correct... When you manually select a mission (assuming you are admin) you need to pick cadet difficulty... that is why you can see yourself. All your missions that load automatically are picking cadet. Hope that helps. Share this post Link to post Share on other sites
hesje 10 Posted August 5, 2009 thanks for your post but how can i pick cadet difficulty is this another command???? could you this a littler accurate thanks Share this post Link to post Share on other sites