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Thread: ARMA 2 textures in Visitor 3

  1. #11
    Staff Sergeant Waterman's Avatar
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    OK think I got it worked out. Seems to be working I think after making some rvmat files for the detail textures:



    The problem is now with the Satellite textures in the distance not displaying properly, at least in Buldozer:



    Any idea why this would be? How can I fix this?

    Here is a picture of my project parameters if it helps:



    Text reads:

    Terrain grid size: 4096 x 4096
    Terrian cell size (meters): 5.0
    Terrain size (meters): 20480.0 x 20480.0

    Satellite image details:

    Image size: 20480 x 20480
    Image resolution (m/pixel): 1.0
    Segment size (pixels): 512
    Segment size (meters): 512.000
    Segment overlap (pixels): 16
    Segment overlap (meters): 16.000

    Then Satellite Segment for Game is 96.
    Last edited by Waterman; Aug 10 2009 at 12:08.
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  2. #12
    Staff Sergeant Waterman's Avatar
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    Tried it ingame and textures are the same? Could it be the file size or just something like the config.cpp?

    Also noticed that all the sea areas have lots of triangles, like a small grid with diagonal lines when when on the map?

  3. #13
    My islands did the same thing when I ported them from arma 1

  4. #14
    Unfortunately, Like the thread about trying to use 'new' shaders in material files the same applies here. (Well, with twists of course)

    In a rush so don't have time to explain every detail, but suffice to say you really need the 'new' tools if you want to use 'new' features.
    You could get away with using the same 'A1' island setup with the A1 tools as if you were producing the content for A1 and have it work resonably in A2, but not optimally.

    You should really hang-fire till the A2 tools come out I'd suggest.
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  5. #15
    Staff Sergeant Waterman's Avatar
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    Who knows how long that will be...

  6. #16
    I having same problem with a new terain, but did not have same problem with my test terrain, will look at what is different and report back if I get any luck
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  7. #17
    Made quite a number of changes today.

    My 6.4k test island has no problems like this yet my 10km has the problem...

  8. #18
    Staff Sergeant Waterman's Avatar
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    Maybe a problem specifically related to larger islands then?

  9. #19
    Staff Sergeant Waterman's Avatar
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    Have installed new BI Tools now, but still have all the same problems.

    Did they actually change anything in Visitor? It looks exactly the same. Only difference I have noticed is when importing satellite and mask images... it asks for the config first now rather than in the middle.

  10. #20

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