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Thread: Mark 82 classname

  1. #1

    Mark 82 classname

    need the Mk82 classname to make some booms and i couldn't find it anywhere

    so anybody knows ?

  2. #2
    Weapon Class- Mk82BombLauncher_6
    Magazine Class- 6Rnd_Mk82

  3. #3

  4. #4
    Or

    Weapon Class - Mk82BombLauncher
    Magazine Class - 3Rnd_Mk82


    Planck

  5. #5
    If I have AV8B2, None of these:

    - Mk82BombLauncher
    - Mk82BombLauncher_6
    - Bo_Mk82

    ...work inside the quotations:
    _cas_plane selectWeapon "BombLauncher";
    _cas_plane fire "BombLauncher";

    Only AV8B (LGB) drops the bombs as used above.

    ?

  6. #6
    Gunnery Sergeant Ghost's Avatar
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    Quote Originally Posted by Bunny75 View Post
    If I have AV8B2, None of these:

    - Mk82BombLauncher
    - Mk82BombLauncher_6
    - Bo_Mk82

    ...work inside the quotations:
    _cas_plane selectWeapon "BombLauncher";
    _cas_plane fire "BombLauncher";

    Only AV8B (LGB) drops the bombs as used above.

    ?
    Please use available resources..... In the following link click on each plane to see there ammo/weapons.

    http://www.armatechsquad.com/ArmA2Class/vehicles/air/

  7. #7
    I have used available resources and that exact page with no luck. Only that I don't think luck has anything to do with this.

    As you can see above the weapon shown at armatechsquad is Mk82BombLauncher_6 and that didn't work.

    What am I missing?

  8. #8
    What are you trying to do? 'cuz Mk82BombLauncher_6 works for me. That's for adding/removing the weapon from a vehicle.

    If you're trying to make a bomb for an explosion, use the Bo_Mk82.

    _bomb = "Bo_Mk82" createVehicle position player;

  9. #9
    I made a script that creates the plane, pilot and makes them fly towards the target. When the distance reaches certain point I order the harrier to drop the bombs. AV8B2 doesn't do anything. AV8B drops the load.

  10. #10
    if you're using
    Code:
    _bomb = "Bo_Mk82" createVehicle position position
    it shouldnt matter... you can make a flying rabbit drop bombs with that command.

    if you're using somethin like doFire, make sure you're using the right bomb. the Harrier and Harrier II use different bombs. One uses the Mk82 and another uses GBU12s.

    Unless you post some of your script it's going to be hard to see where you're going wrong, and this thread will keep going "this doesnt work that doesnt work".

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