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Thread: ArmA2 Modding Toolbox for 3ds max V1.1

  1. #91
    Chief Warrant Officer Soul_Assassin's Avatar
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    first page updated and a new version is released !!! :

    DOWNLOAD LATEST VERSION: http://www.sparrowstudio.net/armavdv...oolBox_1.1.rar

    INSTALL: http://www.sparrowstudio.net/armavdv...x/install.html

    READ DETAILED DOCUMENTATION WITH VIDEOS: http://www.sparrowstudio.net/armavdv/toolbox/docu.html

    enjoy!

  2. #92

  3. #93
    ..Do we even need Oxygen anymore?

    Thanks for the update.

  4. #94
    Chief Warrant Officer Soul_Assassin's Avatar
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    Actually you almost do not need O2 But yet there are a few little things that have to be done in oxygen.

  5. #95
    J. BARBER NZXSHADOWS's Avatar
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    So is there a commercial license to purchase for commercial projects? NO really I love these tools Thanks so much

  6.   Click here to go to the next Developer post in this thread.   #96

  7. #97
    Chief Warrant Officer Soul_Assassin's Avatar
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    Quote Originally Posted by NZXSHADOWS View Post
    So is there a commercial license to purchase for commercial projects? NO really I love these tools Thanks so much
    I will grant commercial licenses for FREE but in return all I ask is that the user/organisation/group contact me at vorobiev.a.j[at]gmail[dot]com for it. Untill such a request is received the toolset is still under the non-commercial rule.

    now how long till Blender mtoolset ?
    Until someone who knows what they're doing shows up It uses Python right?

  8. #98
    Chief Warrant Officer Soul_Assassin's Avatar
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    FAQ
    1. When I run the script I instantly get an error message about a button.

    The toolbox only work with 3dsmax versions 9 or higher. No support for earlier versions. Do not ask if a downgraded version is being developed. It's not because of the sheer amount of stuff that would need to be taken out, it wouldn't be a toolbox anymore.

    2. When I export to p3d the models in O2 are not the right size

    Work in meters, with the right dimensions.

    3. When I export to p3d I get an error: Mesh operation on a Non-mesh object: Blabla"

    Make sure that all geometry that you want to export in converted to Editable Poly. Also make sure that there is no non-geometry objects (cameras, lights etc.) in the LODs that you want to export.
    Restart the toolbox after fixing. Next version will include a warning.

    4. It exports fine but when I try to load it in O2 it says Unable to load file.

    Make sure that your geometry is consistent of only triangles and quads. N-sided polygons are not supported by O2. Check things like cylinder tops etc. Better warning will be built in in next version.

    5. When I check off Save Materials or Save Texture and export I get an error in max and the export is aborted.

    When you use this option make sure that ALL geometry that you are trying to export has at least one of the shaders applied as stated in the video. Silly bug, will be fixed. Meanwhile if you need to export untextured stuff just dont check off the boxes.

  9. #99
    oxygen is free and quite good, but i wonder how many 3ds max addons are made on legal soft
    this is of course other issue, but addonmakers who work on legal soft are sometimes criticized for "lower polycount" or something like that
    it is offtopic issue, but for example i've done all in Oxygen only, sometimes few times used 3ds freeware parts, so when it comes to smooth parts models it is hard to competee with 3ds models
    but it were my 2 cents when it comes to 3ds usage issue
    shame that Oxygen has no some needed options like: cut one shape by other shape , phase edge, render to texture
    someone who makes in 3ds have UV mapping in 1 second (render to texture option) while person who uses legal oxygen spent whole day
    but ending offtopic about 3ds max, which cost 5 000 euro as i remember

  10.   This is the last Developer post in this thread.   #100
    Vilas that's why i mentioned Blender which is TOP1 free (opensource) 3D modelling software http://www.blender.org/

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