Page 3 of 13 FirstFirst 1234567 ... LastLast
Results 21 to 30 of 130

Thread: FLIR v1.0

  1. #21
    Lance Corporal
    Join Date
    Apr 17 2007
    Location
    Brussels
    Posts
    45
    Author of the Thread
    Ok guys,

    I need some help to create a configuration file with keymapping and other options like wich vehicles you want etc...

    I think it's a .hpp file located somewhere, but how can i get a variable from this file in the script ?

  2. #22
    It only works in editor and not in the campaign for me...

  3. #23
    Quote Originally Posted by Kamikaze666 View Post
    It only works in editor and not in the campaign for me...
    yeah i was confused as well at first.

    only local and multiplayer means no single player and that means not in campaign, etc. it is strangley worded and hard to understand but that's what i took it to be.

    this would be very good in SP.

  4. #24
    Lance Corporal
    Join Date
    Apr 17 2007
    Location
    Brussels
    Posts
    45
    Author of the Thread
    Local mean this affect only your computer, not other players.
    Work on SP mode for me.

    I didnt test it in campaign mode sorry. But there's no reason.
    Let me know if you find something, i check when i can.

    Thanks to all for your comments.
    Try to do my best and work on update with more vehicles, read me, ...

    Apouh

    (sorry my english is not very good^^ )

  5. #25
    First Sergeant Miller's Avatar
    Join Date
    Jul 8 2007
    Location
    Lower Saxony, Germany
    Posts
    850
    Great, thanks Apouh

    ArmA2Base.de Mirror:

    FLIR by Gachopin & Apouh

    Kind regards
    Miller
    German ArmA 2 News Page
    ArmA2Base.de

  6. #26
    thanks cant wait to try this out, good job.

  7. #27

  8. #28
    should commander and maybe drivers have access to the FLIR as well?
    "It takes a big man to admit when he is wrong...I'm not a big man." Chevy Chase, Fletch Lives

  9. #29
    Quote Originally Posted by kju View Post
    Did a big rewrite. Will share it tomorrow after more testing.
    Hey Kju,

    can you please add the option to have it available for all, meaning with or without vehicle and for yourself and/or squad. The tweaking using Q and E is nice, but it would be nice if you can save a good setting. As now every time you disable and enable the FLIR it goes to the default settings, which are not all that...

    Thanks!

  10. #30
    Staff Sergeant Claymore's Avatar
    Join Date
    Aug 23 2001
    Location
    somewhere behind a window in the redlight district.
    Posts
    258
    I like this addon, but it needs reconfigurable keys!
    The default keys are conflicting with my keysettings and I don't like to change my so used to keymappings!
    That would be a very good thing if one could reconfigure the keys for this FLIR addon.
    Otherwise great addon!
    Best regards.

Page 3 of 13 FirstFirst 1234567 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •