Still some errors, but definately a very good addon!I'm looking forward to see the final version.
http://arma.pastebin.com/m14c1dc0d
Still some errors, but definately a very good addon!I'm looking forward to see the final version.
http://arma.pastebin.com/m14c1dc0d
nice addon! I have a picture of a CH-58D Kiowa Warrior in my room.
Yeah I'm aware of those errors, still heaps to do, this release was just for the updated config and model file only nothing else has changed.
I already have the merged textures and revised P3D and I'll working on upgrading it next.
@Durka Durka
I made the flight model to be like this I prefer it to the BIS versions as you can put the Kiowa down exactly where you want it etc... it's actually weighted heavier than the Littlebirds but acts very similiar.1. Not sure if the flight model is programmable to existing helos, but the Kiowa acts more like the Littlebird than anything else.
No known fix at this time, the Kiowa is using the standard BIS turret, and as such if I fix the 50. cal it will stop the Mast mounted sight working. The only way I thought might work would be to restrict the gun to the pilot only but I was never able to get this to work right in testing.2. The 360deg firing of the 50cal has gotta be fixed. I'm no professional modder, but I wonder if it can be applied the same as the FFARs do? I dunno...
This model is actually thr original BIS OFP model probably from 1999 or earlier, a couple of people have looked at taking the doors off it's proved either too difficult or not possible. Sorry.3. Someone mentioned this earlier, and I totally agree. There should be no doors on the chopper, if that's possible. Hardly anyone I know in todays combat enviornment drives with the doors on, unless it's Winter.
I have the PSD files for the skins lying about if you can help dirty them up, cool.4. Not sure if the textures are fixable, but adding some dirt or "grittiness" to the skins would really help it look nice. These guys are usually flying at or just above treetop level at all times and they tend to get really really dirty. In Iraq, the pilots are always eating sand, which is why I like them so much If you need assistance on that, i can probably help.
Weapon loadouts, I went 100% realistic with these, you won't be seeing more than one weapon type per side.5. As for loadouts, the way you have them labeled is great. I only took a look at one, so I don't know if you already have it like this, so forgive me for the redundancy, but these birds are only big enough to hold one type of weapon on each side, meaning they can't have the FFAR on both sides along with 50cals on both sides too. Of course, I could be mistaken, but I haven't seen anything different.
I will add for next version all being good.6. Also, is there some way to get the squad xml logo to show up on the back? You can see what I'm talking about in a few photos below.
Not 100% sure when the next release will be as I want to get a lot of work done this time.
I'd recommend using the FLIR addon with this, takes the KIOWA to a whole another level.
Cheers
Southy
Last edited by Eble; Aug 23 2009 at 23:05.
The Arm II and Arma III Airforce is being prepared, fuel have been checked, systems checked....
(Faint Roar of engines in the distance)
previews and movies of addons past/future and present on youtube:
http://www.youtube.com/user/eblevinda
That's awesome Eble. It would really be better for the Kiowa that the pilot fire anyways. From the way I understand Kiowas, the co-pilot does all the observing and targeting, but not killing. I've got a cool video of a guy I know firing into Uday's house.
You can have your Jihad, you ain't seen Yee-Yawed
the model is kinda blocky, plus a couple of small issues
i'll be waiting for the final release
The model is at least 10 years old, but unless someone is able/willing to make a new Kiowa model not much I personally can do about it sorry, addon listed as beta as yeah it has a few issues, infact quite a few still.
I will re-do all the weapons to be pilot controlled only except for the laser designator, people can try it out and if they like it I will keep this in.
I might actually do a couple of version with gunners accessing FFAR/Hellfires/Stingers so in multi player they will have something else other than laser des to do.
Right seater fires FFAR's/gun/stinger. Left seater fires Hellfires.