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Thread: 1.46 update for satchel's dynamic range soundpack

  1. #1

    Question

    Well.. I took the liberty of trying to update Wright's 1.45 update to account for the changes in 1.46. ***It looks to have went smoothly. ***However, I need some people at 1.46 to test this with their 1.46 installations of the Dynamic Range soundpack. So, please give these files a try and give me feedback. ***Test to make sure that the Hind can now hold 8 passengers, and that scoring is proper in regards to objects and fuelstations and finally, make sure the grid coordinates are correct again. email me at with feedback on the test or just reply here. ***please tell me it works perfectly

    links at:

    PV's Operation Flashpoint Addon Page

    unzip to your BIN folder in your operation flashpoint folder.





    -----------
    Former maintainer of "Dynamic Range" soundpack, Operation Flashpoint: Resistance.

  2. #2
    I'll test

    I got your e-mail and sent you a reply, hopefully you can get the updated version up soon if you hadn't already fixed it.
    Wright's self built loudspeaker gallery
    http://students.washington.edu/gw2001/speaker1.htm

  3. #3
    Sergeant Major
    Join Date
    Jan 5 2002
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    USA
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    Author of the Thread
    yep.. i figured out that the weaponholder was missing and where it should be so I threw it in there. the current version up there has it. so, yes, i figured it out

  4. #4
    so this works ok no crash probs?

  5. #5
    The one and only OFP MOM
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    7,641
    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PitViper @ Mar. 17 2002,04:43)</td></tr><tr><td id="QUOTE">Well.. I took the liberty of trying to update Wright&#39;s 1.45 update to account for the changes in 1.46.[/QUOTE]<span id='postcolor'>
    Nice work, though I&#39;m running the sound pack and 1.46 with Wright&#39;s last fix and no major problems.

    May I suggest that you add a rendition number to the ZIP file&#39;s name so that people can identify whether they&#39;ve already downloaded the latest copy you&#39;ve put out?




  6. #6
    I&#39;m running V1.46 with Wright&#39;s early 2nd fix and all works fine (that I know off)

  7. #7
    na this latest fix dont work it crashes OFP back to DT

  8. #8

  9. #9
    crashes on some levels fine on others, Desert Ambush being one it crashes on. Hope you can sort this

  10. #10
    Ok Pitviper,

    I didn&#39;t test any specific things like hind occupation and the like, but I did try a few games of multiplayer last night. When joining other servers, everything went fine except I consistently got the message Wright uses modified config: cfg/cfgworlds/Demo. The game didn&#39;t kick me though so I just kept playing. However, the one time I tried to host, it was an 8 person server and I lost six of them trying to start the level. I imagine that this config played a part. Let me know if you need any more help with revisions. One thing to consider...Satchel&#39;s config added a few classes like a Pkt to the bmp and a couple others that didn&#39;t exist in regular 1.46. I imagine those are causing problems and should be removed if it&#39;s not already done.

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