Fix for Dogs of War Conversation in Beginning
This is a quick and dirty fix to get passed the conversation in the beginning of the mission Dogs of War when you've joined NAPA and made an alliance with CDF. Note that there are two missions. The one that is loaded depends on what you've done in the previous missions.
This fix alters C6_DogsOfWar.Chernarus. I believe that's the mission where you are either CDF or NAPA with alliance.
This fix does not alter C6B_DogsOfWar.Chernarus. I believe that's the mission where you are NAPA without an alliance.
I've only been able to test this on my own campaign in which I've joined NAPA and made an alliance with CDF. I'm not sure if this fix will do anything to campaign games under different conditions. This fix was made using Steam version 1.02.58136, I'm not sure what the effects of this fix will be on other game versions.
What exactly is changed? I noticed that the conversation would play normally if LittleJohn was not spawned. I've been unable to find out why exactly this bug happens but I've been able to bypass it using this quick and dirty fix. I've changed his name using two triggers for the duration that LittleJohn is supposed to say something. That way the other triggers won't be able to find him, thus his conversation is skipped and you only hear the other two CDF guys talk. I've not tested the rest of the msision, so I'm not sure if this causes any bugs or if there are any more BIS bugs that would render the mission unplayable.
Here's LittleJohn's transcript in case you are wondering what he says in the beginning:
LittleJohn: Hello, Cooper.
PS: I wasn't sure whether to post this in the mods section or in here but since this topic might contain spoilers I decided to post it here.