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Lance Corporal
Help: Any way to change a vehicle's health/durability temporarily?
Been working on a script to have a helicopter crash land, but the only problem is that every time the thing just explodes instantly no matter what it lands on, even if it is perfectly open, flat ground.
Is there any way to change the durability for a short time and then back to normal or anything along those lines that might make this work?
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see the following thread for information on making item indestructible, etc it may help
Indestructable/Invincible Objects
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I believe there's also a way to force damage on specific parts of a helicopter, such as the tail rotor. If I remember that correctly, then you could force a tail rotor failure, then make the heli invincible, having it spin out of control and then crash without exploding. I saw it somewhere in this subforum, I think.
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