How do i use the minefield? I dont get it. I created alot of markers named Minefield_N (1-47)
I copied bordercontrol.sqf into my missionsfolder and into a folder named ctf.
The  spawn compile preprocessfile "ctf\borderControl.sqf"; i copied into my init file. What am i doing wrong?
>What am i doing wrong?
The scriptpack isn't (yet) structured in such a way as you can pick and choose. The minefield functionality relies on library functions in lib/pos.sqf and lib/region.sqf (and probably there are other dependencies).
In short, as described in the manual, you need to copy the _entire_ set of files into the mission folder.
If you're trying to do something not supported by the script pack, let me know and either I will add it or will try to explain how you can do it.
BTW - I haven't yet checked whether marker names are case-sensitive, but you may need to use 'minefield' with a lower-case 'm'.
Allright ill try that, thanks for the quick respond.
Great job by the way.
V1.5 now released, King of Hill and C&H gamemodes now supported.
See first post and manual for full details
@dustoff - note zombie problem is now fixed I think
@deadsmell - King Of the Hill is not actually what you were after I think. Your 'team king of the hill' is really just C&H with a single flag?
*Edit* Oops - V1.5 was missing some files - V1.6 released instead.
Last edited by sbsmac; Jul 18 2009 at 16:41.
I'm getting an issue where once I test the mission (editor or multiplay) with all the sqf files in place I get a "lagspike" or freeze every 2-3 seconds, I'm running fraps and the FPS drops to 0 for a second then goes back up to my normal of 40-50 for a few seconds then freezes again, only happens when the scripts are active and not if i'm just testing the mission with no scripts in the mission dir.
It happens during the intro and once you've spawned, making the mission unplayable. Haven't tested on another PC but definitely seems to be linked to the scripts.
p.s, love the scripts, I struggled for a long time in ArmA to make any kind of PVP mission.
Any ideas anyone?
Thanks in advance
My Arma Server is at 126.96.36.199
Hmm - that's very interesting. I had some similar behaviour the other day but put it down to general Arma2 performance oddness. It's been fine at other times and I haven't been able to reproduce it so I'd ignored it up to now. Can you PM me a link to the mission that's showing the problem and I will work on it as a priority ?
C&H sounds nice , going to start working on something for that ..
allready have a nice heavly fortified POW camp almos finished and this will work well .
Question will C&H work for 3 teams ? And I take it are no limits as to how many flags you can have .