Jump to content
Sign in to follow this  
mrcash2009

Switching to AI's 1st person EYEs ?

Recommended Posts

Hi,

Not sure if this has been covered but im interested in monitoring the AI from the perspective of first person view. I know in the tech demos on youtube BI showed a micro AI test where they switched to AI members but viewing via first person view.

This may seem slightly dumbass, but how can this be done in the editor?

As I say i want to set up some AI etc but make them switchable so im not in control of them but can view "though" them at first person level while they stay controlled via AI.

Any pointers?

Share this post


Link to post
Share on other sites

i use this command to preview my spawn scripts behaviour

_unitname switchcamera "Internal"

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×