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Lance Corporal
A10 Seizes Area That's Still Full of Enemies?
I made a map, and I'm still not very good at all when it comes to scripting. Anyway, the basic premise has the BLUFOR defending an area and Independents attacking. Problem is, when the A10 that the BLUFOR has enters the area it automatically seizes it ending the game even though it's still full of 100+ enemies.
Anyone know how to fix this?
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Lance Corporal
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CWR² Developer
Try messing around with the 3 numbers in the trigger box. They are normally 0 and say min max mid or something. I was told they do something.
May or may not help
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Erm, yeah. The A-10 is probably overwhelming enough, and if you didn't set the Min time amount it'll trigger automatically. Set that to a few minutes I guess.
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Lance Corporal
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