If you are used to C++, look at that page : http://community.bistudio.com/wiki/Control_Structures
Originally Posted by GunnDawg09
From what I get, SQS is now deprecated in favor of SQF, which looks a lot more like C++ than the SQS.
Your script then looks like this.
From what I can see, there is NO if, else if structures. You will have to go with nested if, else statements.
player sidechat "OPFOR still alive";
player sidechat "OPFOR have been eliminated!";