I guess in which case you can only remove fixed wing module from VOP to let that work.
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VOP2.1 and Mark's HIFIA10 works perfect. It doesnt change the A10 into HIFIA10. The HIFIA10 is further down the list. Dont know if you knew that? I missed it first time around.
To me it works with VOP2.1 - TRSM - RHhelisounds - MarkA10
Alex
Very nice sounds Mark
Here is an improved version:
1) rename pbo to HiFi_s_A10, also do the same for the pboprefix (drag into text editor).
2) remove your old config
3) create a new folder called HiFi_rs_A10
4) put this config in there: http://pastebin.com/m26ae2f7e
5) pack both with eliteness
6) use yoma addon sync to create a key and sign both files.
@ compatibility problems:
The modularSoundTemplate (mST) was made for a reason.
You need to convince your fellow sound addon designers to use it.![]()
Hi Alex,
with regard to "HiFi A-10 & GAU 8 Avenger V1.0b" you are right, but we are talking about "HiFi A-10 & GAU 8 Avenger v1.1". Look in the first post:
"...This is 1.1 from me with alotta help from the guys at dev-heaven and cole
New to 1.1
Keys
Replaces BIS version
Extended and reworked throttle sound
Reworked config volume over distance for pleasing flyby..."
Last edited by DragonBaron; Jul 11 2009 at 18:53.
Nice work on the sounds but I have a question. Is there a way to set up an AI A-10 with no ordinance except the GAU8 cannon? I am trying to place on on the map to test out the sounds and hgear it firing from the outside but if I place a target on the map the A-10 fires missiles at it first and destroys it so I don't get to here the cannon firing.
Anyone know how to do this?
Cheers
SD
Last edited by Soupdragon; Jul 11 2009 at 19:01. Reason: I'm a dumbass
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HiFi A-10 & GAU 8 Avenger v1.1
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Hi guys,
Thanks for the input so far, glad you like the sounds
I'm kinda busy right now working some more stuff which I'd like to release so I cannot confirm if HiFi GAU works with Vop 2.1 or not. I'm planning on releasing both A10's (BIS HiFi version and standalone HiFi version) for the next release. As well as incorporating Kju's knowledge into the next build too. But for now I'm about 3 sounds away from C130 playtest so I'll get to it first thing tomorrow
Regards
Mark
anything you can do.....