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Thread: HiFi - Single Sound Modules (Weapons BETA released!!)

  1. #41
    Quote Originally Posted by DragonBaron View Post
    First let me say, this sound mod is awesome! THX for your great work.


    Doesn't work this way here (HiFi_A10 isn't active).
    IIRC in Arma1 it was the other way round. The mods listed last in the shortcut get loaded last and thus override any content loaded in previous mods

  2. #42
    Quote Originally Posted by OverDawg View Post
    IIRC in Arma1 it was the other way round. The mods listed last in the shortcut get loaded last and thus override any content loaded in previous mods
    Ok, I tested:

    ...\ArmA 2\arma2.exe" -mod=@VopSound_2.1;@HiFi_A10 => VopSound is used
    ...\ArmA 2\arma2.exe" -mod=@HiFi_A10;@VopSound_2.1 => VopSound is used

  3. #43
    Second Lieutenant mrcash2009's Avatar
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    I guess in which case you can only remove fixed wing module from VOP to let that work.

    SICK OF IDIOTS & STEAM.

  4. #44
    VOP2.1 and Mark's HIFIA10 works perfect. It doesnt change the A10 into HIFIA10. The HIFIA10 is further down the list. Dont know if you knew that? I missed it first time around.

    To me it works with VOP2.1 - TRSM - RHhelisounds - MarkA10

    Alex

  5. #45
    Very nice sounds Mark

    Here is an improved version:
    1) rename pbo to HiFi_s_A10, also do the same for the pboprefix (drag into text editor).
    2) remove your old config
    3) create a new folder called HiFi_rs_A10
    4) put this config in there: http://pastebin.com/m26ae2f7e
    5) pack both with eliteness
    6) use yoma addon sync to create a key and sign both files.

    @ compatibility problems:
    The modularSoundTemplate (mST) was made for a reason.
    You need to convince your fellow sound addon designers to use it.

  6. #46
    Quote Originally Posted by Alex72 View Post
    VOP2.1 and Mark's HIFIA10 works perfect. It doesnt change the A10 into HIFIA10. The HIFIA10 is further down the list. Dont know if you knew that? I missed it first time around.

    To me it works with VOP2.1 - TRSM - RHhelisounds - MarkA10

    Alex
    Hi Alex,
    with regard to "HiFi A-10 & GAU 8 Avenger V1.0b" you are right, but we are talking about "HiFi A-10 & GAU 8 Avenger v1.1". Look in the first post:

    "...This is 1.1 from me with alotta help from the guys at dev-heaven and cole
    New to 1.1
    Keys
    Replaces BIS version
    Extended and reworked throttle sound
    Reworked config volume over distance for pleasing flyby..."
    Last edited by DragonBaron; Jul 11 2009 at 18:53.

  7. #47
    Nice work on the sounds but I have a question. Is there a way to set up an AI A-10 with no ordinance except the GAU8 cannon? I am trying to place on on the map to test out the sounds and hgear it firing from the outside but if I place a target on the map the A-10 fires missiles at it first and destroys it so I don't get to here the cannon firing.
    Anyone know how to do this?

    Cheers

    SD
    Last edited by Soupdragon; Jul 11 2009 at 19:01. Reason: I'm a dumbass

  8. #48
    Retired Moderator Foxhound's Avatar
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    We have updated our mirror.

    Release frontpaged at the Armaholic homepage.


    HiFi A-10 & GAU 8 Avenger v1.1

  9. #49
    Master Sergeant Mark XIII's Avatar
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    Author of the Thread

    Thumbs up

    Hi guys,

    Thanks for the input so far, glad you like the sounds

    I'm kinda busy right now working some more stuff which I'd like to release so I cannot confirm if HiFi GAU works with Vop 2.1 or not. I'm planning on releasing both A10's (BIS HiFi version and standalone HiFi version) for the next release. As well as incorporating Kju's knowledge into the next build too. But for now I'm about 3 sounds away from C130 playtest so I'll get to it first thing tomorrow

    Regards
    Mark
    anything you can do.....

  10. #50
    Quote Originally Posted by mrcash2009 View Post
    I guess in which case you can only remove fixed wing module from VOP to let that work.
    Nope that doesn't work, I removed

    vops_c_fixedwing
    vops_s_fixedwing

    actually caused some other sound errors.

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