So I bought the Tritton ax pro headset and it works, the positioning is not as exact in this game as in some others I tried thou but it's decent. Like some people mentioned, the sound is not exact and I can confirm that, it's a bit off but at least it's not totally bad since it seams to at least be consistently wrong in the same way all the time.
Last edited by IceDread; Jul 31 2009 at 13:33.
I hava a Sigmatel Dolby-HT Certified-SoundChip with 5.1 analog speakers atteched and only get 2.1, no matter what i do. He´s not even able to upmix via PLIIx. Windows XP is set to 5.1 and all other 5.1 application do work, so does diagnosis.
Try the app I compiled in this thread http://forums.bistudio.com/showpost....12&postcount=6
It may help you diagnose your sound issues without having to launch the game every time. It uses the same audio engine as the game.
WinXP Pro 64bit, 5.1 via coax to AV amp.
Set speakers in XP control panel to NONE.
Then try the program from Oktane. Works for me, ingame too.
I am getting a Medusa 5.1 headset this Xmas. How is the 5.1 quality in ARMA 2? Thx.
Is this audio issue still persistent?
I was having problems with sound effects like tanks and helicopters that are miles away sounding like they're right on top of me. There's no doppler effect, no distance effects or anything when using 5.1 on my X-Fi platinum. I can't play when I can't hear anything because the tank that is 10km away is unaware I exist and yet still sounds like it's right on my arse.
When using headphones the 3d surround effect seemed to work, but the above issue still rang rang true. I have un-installed and haven't touched Arma 2 for about a month because of this.
QX9650 @ 3.66GHz - 780i SLI @ 1630MHz FSB - two GTX280 @ 647,1407, 1107MHz - 8GB 6400C5DHX @ 815MHz - X-Fi Platinum - Galaxy 1KW PSU - Antec 900 - APC 1500 BackUPS - Windows 7 RC1 64-bit (was all oc'd now at stock settings for ETW testing) GPU drivers 190.38/Sound drivers 2.18.0008 and Alchemy 1.25.10
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