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Thread: High Command Instructions?

  1. #1

    High Command Instructions?

    I've seen this echoed in a few places around this forum, but I haven't found any kind of response yet.

    The High Command feature is only vaguely documented in the manual, and I'm left blundering my way through a campaign that is already fubared in the extreme.

    After having to use the endmission cheat in the completely broken Badlands mission, I'm now onto Dogs of War. I decided to get some USMC help by capturing Chernagorsk (using the original Razor team only). And now have the task of investigating Skalisty Island to the South East.

    Now the USMC have kindly provided me with 3 Blackhawks, a couple of squads of infantry, plus APC's and Tanks. I thought it'd be nice to hit the Island hard and fast with a helo insertion. The infantry are there, the Blackhawks are there, they're all under my command. You'd think I could make it happen right?

    (in my best Jeremy Clarkson voice) But you'd be wrong.

    There is no documented way of making a squad board a vehicle/aircraft. Having said that, however, the waypoint system seems to allow for a waypoint to be set up as a "get in" waypoint. But there is no way of selecting what to get into, and no way of setting a waypoint at the same place as the helo, since trying to do so only results in the helo becoming the selected unit.

    So come on guys, you seriously didn't think documentation was needed? I suppose bug testing was optional as well. For the record, I am mightly miffed by all this. BIS took my money for what currently is the most faulty ridden game I have ever played. On top of this support is almost non-existent (mainly consists of directions to these forums, which is not support at this stage, just more people complaining of the same). Don't get me wrong here, I love the idea of the game, and I hope it will shine in time. But selling it so people in it's current state is just an insult.

  2. #2
    Private First Class
    Join Date
    Jul 6 2009
    Posts
    13
    Author of the Thread
    Awesome "support" BI.

    Having played around some more it seems it's not even possible to use the choppers do do anything useful for Razor team. If I board, then tell it to go somewhere it just overflies the place. If I make the waypoint an "Unload" waypoint nothing different happens. In fact the only way I can seem to make it land is to tell my squad to disembark. Then the pilot suddenly cottons onto the fact that disembarking troops really don't want to get out at 80 odd feet. I, myself, can't order the chopper to land though.

    Conversely, if I ask the chopper to fly to us it remains airbourne. The only way I can get it down is to ask my team to board it. Then I have to make sure I'm quick to get onboard because it lifts as soon as the Razor team members are onboard. I don't seem to count!!

    What gives?

  3. #3
    Quote Originally Posted by Jimmah View Post
    Don't get me wrong here, I love the idea of the game, and I hope it will shine in time. But selling it so people in it's current state is just an insult.
    ...I'll second this motion.

  4. #4
    Quote Originally Posted by Jimmah View Post
    But selling it so people in it's current state is just an insult.
    Thirded

  5. #5
    Anyone figured this out yet? Such a nice task force with tanks, APC's, helos, and three infantry squads, but no way to use that mobility.

  6. #6
    Corporal
    Join Date
    Aug 2 2009
    Location
    Eastern suburb of Melbourne. Australia
    Posts
    68
    I'm glad I didn't pay full retail price for the game. By getting it via Steam I got it for about half the retail price.
    That said, I just quit Badlands. I got sick of APC's that can teleport to anywhere my squad was and blast us to death. Machinegunners that can shoot through through mountains and a totally useless Map that does not show the enemy positions.
    I'm going back to Boot Camp and try to improve my game skills and hope that an upgrade is released soon.
    It can get quite boring very soon when you fight against an unbeatable enemy.
    Cheers,
    Luke

    ---------- Post added at 06:10 PM ---------- Previous post was at 06:03 PM ----------

    Do the developers monitor these Forums? It would be nice to get some sort of response from them me thinks??
    Luke.

  7. #7
    Quote Originally Posted by Jimmah View Post
    Don't get me wrong here, I love the idea of the game, and I hope it will shine in time. But selling it so people in it's current state is just an insult.
    hear hear!
    even more so now that there's already talk of an addon, when even the primary game is in such an unplayable state

  8. #8
    I'll second the initial posters statement on the 'high command' feature..
    Is there anywhere where this is fully documented with explanations as to what each heading in the menu actualy does??
    I'm loving the game it has to be said.. but in badlands for instance, all the reality factor goes out of the window when I'm suddenly playing a jazzed up 'command & conquer', and still don't have a complete idea of what I'm supposed to do there either to get the maximum benefit in the game..

  9. #9
    Quote Originally Posted by Jimmah View Post
    Awesome "support" BI.

    Having played around some more it seems it's not even possible to use the choppers do do anything useful for Razor team. If I board, then tell it to go somewhere it just overflies the place. If I make the waypoint an "Unload" waypoint nothing different happens. In fact the only way I can seem to make it land is to tell my squad to disembark. Then the pilot suddenly cottons onto the fact that disembarking troops really don't want to get out at 80 odd feet. I, myself, can't order the chopper to land though.

    Conversely, if I ask the chopper to fly to us it remains airbourne. The only way I can get it down is to ask my team to board it. Then I have to make sure I'm quick to get onboard because it lifts as soon as the Razor team members are onboard. I don't seem to count!!

    What gives?
    Those are some great tips!!

    Thank you!

  10. #10
    Don't get me wrong here, I love the idea of the game, and I hope it will shine in time. But selling it so people in it's current state is just an insult


    +1

    Maybe start a thread opposite to this one
    http://forums.bistudio.com/showthread.php?t=84477

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