Code:
version=11;
class Mission
{
addOns[]=
{
"cacharacters2",
"utes",
"ca_highcommand"
};
addOnsAuto[]=
{
"cacharacters2",
"ca_highcommand",
"utes"
};
randomSeed=12973976;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
class Groups
{
items=6;
class Item0
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={3488.4509,19,3604.5562};
id=0;
side="WEST";
vehicle="USMC_Soldier_SL";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.60000002;
text="nazran";
init="player hcSetGroup [(group player)];";
synchronizations[]={13};
};
};
};
class Item1
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={3431.4285,19,3595.2856};
id=1;
side="WEST";
vehicle="USMC_Soldier_TL";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="ldr1";
init="grp1=group this; grp1_1=units (group this);";
synchronizations[]={14};
};
class Item1
{
position[]={3434.4285,19,3590.2856};
id=2;
side="WEST";
vehicle="USMC_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
};
class Item2
{
position[]={3436.4285,19,3590.2856};
id=3;
side="WEST";
vehicle="USMC_Soldier_LAT";
rank="CORPORAL";
skill=0.33333331;
};
class Item3
{
position[]={3438.4285,19,3590.2856};
id=4;
side="WEST";
vehicle="USMC_Soldier";
skill=0.2;
};
};
};
class Item2
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={3546.8574,19,3595.2856};
id=5;
side="WEST";
vehicle="USMC_Soldier_TL";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="ldr3";
init="grp3=group this; grp3_1=units (group this);";
synchronizations[]={14};
};
class Item1
{
position[]={3549.8574,19,3590.2856};
id=6;
side="WEST";
vehicle="USMC_Soldier_MG";
rank="CORPORAL";
skill=0.33333331;
};
class Item2
{
position[]={3551.8574,19,3590.2856};
id=7;
side="WEST";
vehicle="USMC_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
};
class Item3
{
position[]={3553.8574,19,3590.2856};
id=8;
side="WEST";
vehicle="USMC_Soldier_LAT";
skill=0.2;
};
};
};
class Item3
{
side="WEST";
class Vehicles
{
items=4;
class Item0
{
position[]={3487.5552,19,3591.0225};
id=9;
side="WEST";
vehicle="USMC_Soldier_TL";
leader=1;
rank="SERGEANT";
skill=0.46666664;
text="ldr2";
init="grp2=group this; grp2_1=units (group this);";
synchronizations[]={14};
};
class Item1
{
position[]={3490.5552,19,3586.0225};
id=10;
side="WEST";
vehicle="USMC_Soldier_AR";
rank="CORPORAL";
skill=0.33333331;
};
class Item2
{
position[]={3492.5552,19,3586.0225};
id=11;
side="WEST";
vehicle="USMC_Soldier_LAT";
rank="CORPORAL";
skill=0.33333331;
};
class Item3
{
position[]={3494.5552,19,3586.0225};
id=12;
side="WEST";
vehicle="USMC_Soldier_Medic";
rank="CORPORAL";
skill=0.33333331;
};
};
};
class Item4
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={3492.4827,18.957268,3564.2727};
id=14;
side="LOGIC";
vehicle="HighCommandSubordinate";
leader=1;
skill=0.60000002;
synchronizations[]={13,1,9,5};
};
};
};
class Item5
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={3496.4258,19,3620.0635};
id=13;
side="LOGIC";
vehicle="HighCommand";
leader=1;
skill=0.60000002;
synchronizations[]={14,0};
};
};
};
};
class Sensors
{
items=3;
class Item0
{
position[]={3420.0884,18.995382,3640.4617};
a=0;
b=0;
activationBy="ALPHA";
interruptable=1;
age="UNKNOWN";
expActiv="units grp1 join player; units grp2 join player; units grp3 join player;";
class Effects
{
};
};
class Item1
{
position[]={3466.8198,18.933168,3646.6824};
a=0;
b=0;
activationBy="BRAVO";
interruptable=1;
age="UNKNOWN";
expActiv="grp1_1 join grp1; grp1=group (grp1_1 select 0); player hcSetGroup [grp1]; grp2_1 join grp2; grp2=group (grp2_1 select 0); player hcSetGroup [grp2]; grp3_1 join grp3; grp3=group (grp3_1 select 0); player hcSetGroup [grp3]; ";
class Effects
{
};
};
class Item2
{
position[]={3448.4128,18.984905,3641.5093};
a=0;
b=0;
activationBy="CHARLIE";
repeating=1;
interruptable=1;
age="UNKNOWN";
expActiv="hint format[""%1 ; %2"",leader grp1,grp1_1]";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=10440565;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=5400759;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"utes"
};
addOnsAuto[]=
{
"utes"
};
randomSeed=10261693;
class Intel
{
startWeather=0.40000001;
forecastWeather=0.25;
year=2008;
month=10;
day=11;
hour=14;
minute=20;
};
};
I just need to figure out the radio activation - how to create them dynamically then maybe put in external script