Page 1 of 6 12345 ... LastLast
Results 1 to 10 of 54

Thread: Spacebar scanning

  1. #1

    Spacebar scanning

    Hi all

    I wonder if there is any possibility to disable the "spacebar scanning" on servers (that is looking for enemy targets by spacebar pressing, it will locate the target, target distance and target identification)

    We set the class difficulties on veteran but I cannot see any voice in the server configuration to disable this feature

    As Arma II is a military simulator and rely on situational awareness, I personally think the possibility of "spacebar scanning" ruins the multiplayer experience

    What you think about? Thanks for help (hope in any case this can be fixed)

    See you all in battles and have fun!

    {BDR}Nemesi

  2. #2
    If it only stretches to scanning friendlies I think it's all fair. IRL we have much more to go on to recognize an individual (posture, size, gear specifics, behaviour and movement, better ability to spot details) than we do in ArmA, so to actually see WHO it is, is a very welcome feature.

    Without the game available at the moment I can't really see how it can be configured though, but at least I can give my view on it ^^

  3. #3

  4. #4
    Staff Sergeant Electricleash's Avatar
    Join Date
    Mar 3 2007
    Location
    2 clicks north of the border
    Posts
    225
    I think certain allowances need to be made in in gaming, regardless of how 'realistic' the intention.
    I see a lot of people complain about things, 'ruining the immersion' or giving unrealistic advantages.

    Fact is, certain features have been implemented to compensate for the diminished human senses; Spacial awareness, touch and as a previous poster said, human recognision.

    I played last night on a public server (I only have time for public at the moment) with Veteran difficulty. A lot of fun, however not being able to see who you were fighting alongside felt very alienating, esspecially trying to work out if someone is talking to you.

    The ingame dialoge 'Greeting' is often the only way to find out who your neighbours are, at which point the spamming, pushes any extra 'Important' text off screen out of the text box.

    and as an asside; Direct comm chat doesn't appear mid-screen anymore, so the attention isn't grabbed so well.
    My point is the more ways to communicate and ID your team mates the better regardless of what some consider 'realistic'.
    ...for as long as there is life upon this planet, there will indeed be conflict...
    ...for without conflict, there can be no life.

  5. #5
    Hi Kju! (if you are the same Kju I met in ECL, wondering that..) Is there an addon right now in your knowledge? or do u know any WIP? I would be really interested

    @Inkompetent, I see your view but what I'm asking is the way to disable this feature in vet config, as we can do with others (crosshair, tracers, friendly/enemy tags, and so on ..)

    And the bad thing is that it will spot friendly AND enemy positions with a full identification (I mean class of soldier/vehicle and distance) and that is really bad for vet config IMHO

    Edit: the same for Electricleash, what I'm asking is the way to enable/disable thisd feature as a choice

    And yes I agree with you about the chat, is difficult to identify which channel are u using because is covered by the chat itself

    This maybe a minor point with respect to others but I hope the choice of channels to appear in mid screen again
    Last edited by {BDR}*Nemesi*; Jul 3 2009 at 14:19.

  6. #6
    I agree, for example if your being shot at from a tree line some distance away its easy to figure out the exact position of the person firing by simple pressing space and scanning the tree line til you see red. What you should be doing is looking for their muzzle flash.

  7. #7
    I agree that the spotting shouldn't work at longer ranges, and definitely not for enemies. Maybe 20m distance or so is enough, just so one can ID the individuals. Any more than that for any difficulty setting is too much in my eyes.

    If there ain't an addon (or good script) out at the moment I sure hope there'll soon be.

  8. #8
    Hi all

    I agree the ability to turn off spacebar scanning in MP on veteran servers and in SP veteran is needed.

    Kind Regards walker

    You are only a bullet away from being stupid.

  9. #9
    If it is turned off for realism then snipers need a range finding option like they would have in real life

  10. #10
    Quote Originally Posted by Overwatch View Post
    If it is turned off for realism then snipers need a range finding option like they would have in real life
    Hi Overwatch

    Laser Range finder is already in game.

    Kind Regards walker

Page 1 of 6 12345 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •