Fast PC, but Bad FPS Regardless of What I Do - HELP!?
Hi all - 1st post here, but I've been reading A LOT here since launch as I've seen many with similar issues. I have a pretty beefy pc and shouldn't be seeing such issues. I can play Crysis on Very High settings with all the eye candy and get a consistent 40-45 fps. This game kills my pc - even on normal and low settings.
Processor: i7 920 Factory Clock
Memory: 6 GB DDR3
Video: 2X Nvidia GTX 295 in SLI
OS: Windows Vista64
Downloaded via Steam
Low FPS - ranging from an average of 21 - 26 depending on the video settings.
When the issue occurs:
- Single player campaign, city areas are the worst. I have to drop my view distance down to 650 meters in order to get any type of playable frame rate with normal-high settings.
- 1st night mission: Into the Storm - get about an average of 33-35 fps on high-very high settings and view distance of 3500 meters. Little lower than I would have thought, but still runs smooth as it doesn't dip below 25 fps at all.
- 3rd mission in the capital city: Harvest Red - fps drops to an average of 22. The only setting that appears to make any sort of difference is view distance. When I drop this down to 650 meters, I get an average of 26 fps. Not very playable though since it dips into the mid-teens fairly often and is choppy.
When the issue does not occur:
- In the Armory mode I have well over 60 fps on all Very High settings and AA maxed out with the view distance set at 3500 meters. Game looks great and runs silky smooth.
- In the Scenarios mode I get about 29-31 fps on Very High settings with AA maxed out and a view distance of 3500 meters. Still very playable as it holds the mid-upper 20's fairly consistantly.
- In my very brief multiplayer venture, I was getting about 27 fps on Very High settings with AA maxed out and view distance at 3500 meters. Again, not super high, but seemed very playable as it normally stayed above the 24fps mark.
I've tried nearly all the fixes mentioned in the forums.
- Disabling the Physx setting in the Nvidia Control panel
- Installing the EVGA SLI enable patch
- -maxmem 2047
- older Nvidia drivers
- adjusted all combination of video settings all the way down to low and 600x800 resolution
- added SLI profile (copy of Crysis) with nHancer
- plus others that I can't think of off the top of my head
I ran the dowloadable ArmaII Mark test and had a score of 2450. I've seen people post scores in the 5000+ range with computers that should be much slower than mine.
What gives? Has there been any break through? Why would my pc not run this game at all - even at low settings? And why do I see many people with lesser pc's stating that they're playing this game just fine with 40+ fps? Clearly I shouldn't be bottlenecking in my cpu and certainly not my gpu. This game appears to be a blast to play. I just wish I could find out first hand.
Hope anyone can give me some insight that I may not have tried. I've heard that Vista may be part of the culprit - but haven't seen much evidence of that yet. I don't have any other operating systems that I could load to test the theory. So if anyone has found Vista hampering their performance, please feel free to share your results.
I just bought a second GTX 280 and tried it out with the EVGA SLi Enhancement 13 and 186.13 drivers. Tried renaming the exe to crysis64.exe aswell and no difference really.
SLi seems to work in the menu but in Singleplayer for me it seems to stick around 17-22 FPS no matter what I do, it doesn't matter if I put low terrain, low object or low AA, or even turn everything all the way up in a town. (I could run at all very high with a single GTX 280 and get similar performance)
Especially in a town such as Chernogorsk, I got SLi thinking it'd at least boost FPS 25%+ in towns but I guess not for now? With a single GTX 280 I was getting the same FPS in / around Chernogorsk. View distance 1600.
Forcing vsync off seems to have no effect either. This is
Processor: q9450 @ 2.4ghz (stock, I've tried OC'ing 3.6ghz but it makes no difference in arma 2)
Memory: 4GB DDR3 1600
Video: 2x GTX 280 SLi
OS: Windows Vista 64
DL via Steam
Last edited by HaVoK-G2; Jul 3 2009 at 03:10.
I feel your pain.. I have the same issue and in the same areas and I have tried the exact same things. And I don't think we are experiencing the dreaded Micro-Stutter phenomenon.
I tried overclocking my CPU from 2.8Ghz (Stock + Turbo) to 3.5Ghz and got maybe a 2 FPS increase haha.
Core i7 920 @3.5Ghz (Hyperthreading + Turbo Enabled)
6GB RAM (1333Mhz) Kingston
Intel DX58SO "Smack Over" Motherboard
2x GTX280 1G Sli
Nvidia Drivers: 186.18 + EVGA Sli Enhancer
Windows Vista Home Premium SP2 64bit
All on Very High (but no AA)
Draw Distance I put down to 2.1 km.
The following has only occurred in the mission where you have to locate the escaped terrorists and only in the camp where there is the intelligence guy. Everything initially loads fine and looks as it should on Very High settings, as soon as I run a short distance they all turn to low settings. But if I zoom or go prone into the grass then it changes to a higher setting. If I just stand there and look at an area and wait for a bit more than a minute it will change to very high quality. Also the trees in the distance become blocks.
Trees in the distance and trees in the foregound are bad quality:
All the while chugging at <22 FPS with spikes of 13FPS
I changed all settings to their lowest settings and got a constant 29FPS. (Which is baaadd)
It is as if my computer is unable to handle the loadings required.
Honestly, I have spent more time fiddling with settings than actually playing the simulation/game. On the positive side, I have learnt a lot.
Last edited by Kenjineering; Jul 3 2009 at 03:11.
choppy loading can be *eased*. check out the dpc stuff.
Originally Posted by Von_Paulus
vista is both of your problems
Thanks for the link.
Originally Posted by flake
That forum was information overload! I read all 10 pages of that forum. And yes I should have just done as you said (check the DPC Stuff). I do not know how to interpret that forum. I feel it is more aimed at the black arts of ATI
I downloaded the DPC software and my idle latency is around 120μs ±20μs.
I also downloaded the D3Dbandwidth test and got:
VM to SM = 1409.7 Mb/s
SM to VM = 1658.46 Mb/s
Now, what that means... who knows.
I noticed you found a driver that caused a spike. Was this in idle mode or did you play a game and then minimise it to see what was going on with the DPC?
thats why I can play every other game just fine in vista?
Originally Posted by binkster
Chief Warrant Officer
You havent read much quite obviously or used the search function.
Originally Posted by Kenjineering
HT causes problems (stuttering) in Vista/Win7 and 186.18 is not a good driver for Vista/Win7 and A2.
182.50 solves alot of the problems. Turning HT off will likely get rid of the stuttering.
Last edited by BangTail; Jul 3 2009 at 06:11.
LOL! Break me down and insult my intelligence before lending a hand. (Reminds me of bad engineering lecturers at uni!!!).. but it's help none the less.
Originally Posted by ethne
I never read anything explicitly linking or stating those facts in such a compact form. One of the first things I did was turn off HT and it didn't make any difference. I saw 182.5 as a solution but did not try it because some of these later drivers gave me slightly better performance in other games.
However now after reading your post I will give it a go.