I found at vetran mode it is very hard to pass mission,there are not full help like as cadet.if i passed the game campaign at vetran mode than all the setting of vetran can be change?
I found at vetran mode it is very hard to pass mission,there are not full help like as cadet.if i passed the game campaign at vetran mode than all the setting of vetran can be change?
It means you're a total noob. Cadet game is recommended to familiarize with game controls and environment.
Hey, why don't you the read GAME MANUAL for such questions or FAQ at least.
Here is something for you:
http://www.theofpfaq.ashnav.co.il/
Basic questions like "What is OFP" and so on.
Evil man make you kill me - Evil man make me kill you...
Operation Flashpoint Strong
I am a vetran player of ofp i already passed all three in vetran.but some user made campaign or mission are very hard to pass as vetran
Training, training, training. The great thing about OFP is that tactics often gravitate towards real tactics: stand off and kill the enemy from a distance where he can't kill you![]()
OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
"The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo
There is no problem with playing in cadet setting.
Just dont listen to the crowd that confuses difficulty with realism.
How can i make vetran setting similar to cadet setting.is it possible or not
You can make cadet setting be the same like veteran setting.
Simply deactivate the helpfull features one by one.
I prefer cadet just because you have unlimited saves and I like "additional armor"
Just diable the rest or do what you like...is configurable in every manner.
this is my difficulty setting in the User.cfg
class regular
{
class Flags
{
Armor=1;
FriendlyTag=0;
EnemyTag=0;
HUD=1;
HUDPerm=1;
HUDWp=0;
HUDWpPerm=0;
HUDGroupInfo=0;
AutoSpot=1;
Map=1;
WeaponCursor=0;
AutoGuideAT=0;
ClockIndicator=0;
3rdPersonView=1;
Tracers=0;
UltraAI=0;
AutoAim=0;
UnlimitedSaves=1;
DeathMessages=0;
NetStats=0;
VonID=0;
};
skillFriendly=1.00000000;
skillEnemy=0.85000000;
precisionFriendly=0.7500000;
precisionEnemy=0.50000000;
Last edited by Beagle; Jul 1 2009 at 13:06.
I have several profiles, but these entries don't appear for any of them. This is the closest I found from 1 profile. I think it is a remnant from the last MP server I played on.
cadetMode=0;
currentCampaign="sas_talib";
diffArmor[]={0,0};
diffFriendlyTag[]={0,0};
diffEnemyTag[]={0,0};
diffHUD[]={0,0};
diffAutoSpot[]={0,0};
diffMap[]={0,0};
diffWeaponCursor[]={0,0};
diffAutoGuideAT[]={0,0};
diffClockIndicator[]={0,0};
diff3rdPersonView[]={0,0};
diffTracers[]={0,0};
diffUltraAI[]={1,1};
showTitles=1;
showRadio=1;Just copy and paste it to your user.cfg file.some small questions.
How can i use it my config.
As much as you want.How much i can alter this.
Just look at the entries, it's pretty easy to figure out, can't make better, but can improve.Is it possible that AI have skill better than me.explain me.ok
These:
UltraAI=0;
skillFriendly=1.00000000;
skillEnemy=0.85000000;
precisionFriendly=0.7500000;
precisionEnemy=0.50000000;
[Abit Fatal1ty + Intel 630 P4 3ghz + 3gb DDR2 ram (PC4200 Dual Channel) + eVga GT240 512mb DDR5 (Overclocked) + Sound Blaster Fatal1ty x-fi
Most of those entries are from either ArmA1 or ArmA2 user profiles, not from OFP
In OFP as far as i remember that was not possible to change the AI skill and AI precision for friend/enemy in the userinfo.cfg.
To change AI skills by side, in the mission editor you have to :
-edit each units individually for each side of your mission
or
-give each groups team leader a
with Z being a number between 0 and 1Code:"_x setskill Z" foreach units group this
-or make a huge trigger that contain each troops for each a side, set the Activation to either West, East or Resistance depending on the side you need to be affected.
Set to "Once"
At the line On Activation have
with Z being a number between 0 and 1Code:"_x setskill Z" foreach thislist
To get each skills set to the max for both side, you just need to activate the "SuperAI" in the OFP difficulties options, i am not exactly sure what it does, it seems it "setskill" every AI to 1