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Thread: Helicopter CONTROLS

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  1. #1

    Helicopter CONTROLS

    Hi, decided to register, I would like to put some of my input to this game.

    This game became very interesting to me as soon as i saw the gunships! Because I'm a huuuuuge hElo lover Anyway I got 200+ hours in flying a hElo in BF2 and 100+ in 2142, played almost avery helicopter sim you can find, including DCS Ka-50 Black Shark So seeing this game with gunships in action was an insta buy for me! But when i got the game i was not so happy with the Helicopter controls...

    1st and main Turning. Why turning in helicopter in Arma 2 is not allowed? You only get a brief moments at the start when you can turn the bird to left and right when you are hoovering or minimal speed... After few seconds turning gets switched to "roll" where did my "turn" go??? all of a sudden it rolls? wtf
    Don't tell me this is a sim... or w/e Helicopters can turn in real life Can you imaging if they couldn't? lol that's why there is a back rotor and with increasing/decreasing rpm on it hElo turns to left/right accordingly.

    2nd thing... all of the helicopters are on ice scating? I know you get a speed from the main rotor, tilt nose down and there ya go, but when you want to stop gee... i'm on ICE floating with my unbelievable inertia... Dont really care about this i can manage with this game mechanics, main thing is turning...



    Hopefully a dev will read this, I'm sure this is easy to fix.

    Regards,
    Vlad.
    Last edited by Vlad_13; Jun 28 2009 at 21:09.

  2. #2
    *FACE PALM*



    The game simulates the fact that at high speed the rudder has higher authority, however here is your problem, your not using a joystick.

    with the key board its useless, unless you ar using a joy stick then you should check the controls.

    Oh and for the 2nd thing try and tilt the nose back..... LOL

  3. #3
    Private First Class
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    Logitech 3D Pro, sorry forgot to mention... Controls are manually set/configured also You think i would go fly on preset controls? right..

    Like I said I don't really care about #2, its game mechanics... But #1 "turn" gets switched to "roll" also pedals are disabled at that instance too... is something needs to be done.
    Last edited by Vlad_13; Jun 28 2009 at 21:10.

  4. #4
    Oh hmmm
    odd. All works fine for me.Are you tilting and pulling back on the stick that s how you turn in RL in a helo going 200, remeamber rudder authority is lost over 90 speed but there should be some rudder left.

  5. #5
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    In 200 yes... but not 20-40... "turn" gets switched to "roll" automatically... unless you come to a complete stop then it magically returns...

    Have you tried pointing a guner at a target with these controls? It is impossible... cuz there are no turn just roll, magically got switched/off.

  6. #6
    the faster a chopper goes the more it behaves like a fixed wing aircraft and the tail rotor has little authority.. you stated yourself that when you slow down you are able to turn. The problem is not the game or joystick.... or control mappings....

  7. #7
    Your controls should look like this:

    Right Turn: Not bound
    Left Turn: Not bound
    Right Roll: Joystick +X
    Left Roll: Joystick -X
    Right Pedal: Joystick -Z Rot
    Left Pedal: Joystick +Z Rot

    The "Right Turn" and "Left Turn" commands are BOOBY TRAPS FOR NOOBS. You do not want to use them! This game is from the same Czechoslovakians that think "Ltn." is the abbreviation for Lieutenant and "Fall Back" is another way of saying "Return to formation."

  8. #8
    I wish all controls in this game (and not just helo controls) would get a proper description... At least in the manual but preferably in game! I had to re-do a lot of keybindings once I found out what they actually do, which wasn't anywhere near what I imagined based on their description.

  9. #9
    Private First Class
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    Quote Originally Posted by Frederf View Post
    Your controls should look like this:

    Right Turn: Not bound
    Left Turn: Not bound
    Right Roll: Joystick +X
    Left Roll: Joystick -X
    Right Pedal: Joystick -Z Rot
    Left Pedal: Joystick +Z Rot

    The "Right Turn" and "Left Turn" commands are BOOBY TRAPS FOR NOOBS. You do not want to use them! This game is from the same Czechoslovakians that think "Ltn." is the abbreviation for Lieutenant and "Fall Back" is another way of saying "Return to formation."

    FINELY! Now this works! Thanks you

  10. #10
    Gunnery Sergeant Bascule42's Avatar
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    Nothing wrong with either the flight controls or using a keyboard for flying the helicopters. If you want your gunners to shoot from the side mounts, perhaps flying straight towards them and expecting to get a good position at 100m while doing 200kmp/h, (or is it mph? <shrug>) isn't the best way to do it.

    Say your target is directly to the north of you, don't fly north all the way in, about 250-400m away, start to bank say about 15 degrees the left, so you heading is 335, (or NNE), then fly in a wide arc around your target. Make full use of the free look too, (double tap left alt), to check for new targets etc. Obviously, you can go to the right, and go heading 025, or NNW.

    As for landing. Flare, ( pull your nose up to about 45 degrees for a fast brake) the heli at about 200m from your landing spot, while holding down the z key, or I suppose on a stick it would be dropping the throttle. Decreasing the collective anyway. You will still rise up a bit, but if you hold the heli at a 45 degree angle with the nose up, it will soon slow down. Then level off when your speed drops to around 30. Then you can always pitch back slightly to come to a halt. A good tip for landing is to do the emergency landing part of the helicopter Boot Camp mission.
    Last edited by Bascule42; Jun 28 2009 at 22:53.
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