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Thread: NVIDIA video card(s) owners read here!

  1. #31
    8800gt q6600 4gig ram NVdrivers 186.18

    no change....17 - 23fps in demo (editor) on low settings and even with grass off. Not much different on high settings either.

    Main killer is the ai's highest LOD (level of detail) I've noticed. It'll be running fairly smooth but as soon as they enter my fov from 10 - 20 meters away it drops 15 or more fps, whether it be 4 of them or 20.

    Is it possible to disable the highest LOD? It would run great if we could do this.

    Can someone please test this? Go into the editor have a squad walk towards you from a good distance away and see if your fps dies a slow and extreme death the closer they get to you. I know my cards average but i've also tried on a brand newly built q8400 gtx260oc with no other software apart from xp32 on it.

  2. #32
    I will put my findings here because there are a lot of treads about the performance, but i have nvidia so i can only say the following for the nvidia cards.

    Have the game since friday and spent most of my time now tweaking it because performance was bad. First of al my system specs :

    Q6600 @ 3.0 Ghz
    nvidia 750SLI chipset
    2x 500 Gb raid striping 4 partitions
    4Gb 800Mhz ram
    vista 32
    XFX 250 GTS 512 mb

    These are my findings :
    oc cpu further no big performance
    oc gpu no big performance
    all the tweaks that you can find on this forum, no big performance but it got more stable no more big frame drops.

    I play the campaign arround 23 fps and it stays there, little drops to 20 fps but hats it. thats playble for me because this is no high end rig anymore.

    But i notticed something weird.
    My gfx almost doesnt heat up in the campaign.
    idlle its arround 55 C
    on load in the campaign it goes to arround 65 C
    This is strange to me, because in arma1 i get 75 C and fan spinning up in arma2 no fan spinning up and 65 C

    I also have a meter for the watss my total system is using.
    in arma1 and other games it usses more then 340 watts.
    in arma2 in the menu it usses arround 305 watts.
    when i start the campaign and play it it drops 15 watts !

    so i am thinking some how arma2 isnt using the full power of my gfx.
    no heting almost, dropping watts etc. etc.
    that for me is a sign it is not working hard.
    dont know why, did every tweak, renaming the exe etc. etc. etc.
    but if power consumption is going down and there is nog big heating of the gfx something telse me its not working as hard as it should be.

  3. #33
    Quote Originally Posted by Overwhelming View Post
    We have the same OS and graphics card. Your "localVRAM" should be 1059127296, the "non local VRAM" is 2145615872. "3D performance" is the same as you.
    I realise that it's probably wrong, but i just wanted to point out that Arma detects it wrong.
    The best thing is: even if i overwrite the value with half of what it says, when starting the game the value gets overwritten by 2145615872 again.
    Check out the new "Addon Sync 2009 beta" at
    http://dev-heaven.net/projects/show/yoma-addonsync2009.
    Download it here.
    Support, nag or whine about my tool here.

    I'm sorry guys but it's dead.

  4. #34
    Quote Originally Posted by Yoma View Post
    I realise that it's probably wrong, but i just wanted to point out that Arma detects it wrong.
    The best thing is: even if i overwrite the value with half of what it says, when starting the game the value gets overwritten by 2145615872 again.
    Right-click the config file, select properties and then mark "read only". That will prevent the game from overwriting your customization.

  5. #35
    No change with Physixs on/off
    ArmA2 Demo Mark 45 fps

    XP PRO SP3 32bit
    Q6600 @3.1Ghz
    2GB Ram @1088Mhz DDR2
    9800GT 1GB ram Core @ 800Mhz Ram @ 1Ghz (2G data) Shader @ 1900Mhz
    Nvidia Driver V 177.98
    1680 x 1050
    Visibility 1680
    Quality Preferernce V High
    Texture Detail High
    Video Mem High (1 GB in config)
    AA Disabled
    Terrain Detail Normal
    Object Detail High
    Shadow Detail High
    Post Processing Disabled

    My setup hates AA... I get what looks like snow on all trees and some flashing textures.

  6. #36
    Master Gunnery Sergeant Cole's Avatar
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    Feb 2 2007
    Location
    Brno, Czech Republic
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    1,148
    Um, not really sure where to post this, but I figured out this might have something to do with NVIDIA drivers. If a mod thinks I posted this in the wrong thread, ofcourse feel free to move this post somewhere else, I'll just find it.

    So, everytime I ALT-TAB from the game and back, I get a 1pix transparent border on the top and left side of my monitor, which keeps flashing fast and I can see my desktop in that border line. It's not so noticable in daylight missions, but at night or when I enter a dark place, the flashing is horrible and keeps distracting me from playing the game.
    Is there any solution to get rid of this thing?

    Here's a cellphone recorded video (3GP format) of the issue:
    Download (and a mirror incase you're having trouble with mediafire)

    My PC:
    AMD Athlon X2 Dual Core Processor 5600+ 2,91GHz
    4GB RAM
    GF 9800GTX+ 512MB
    Windows XP Professional SP3 (With all the Windows updates ofcourse)
    NVIDIA Driver version: 186.18
    Being underground is too mainstream.

  7. #37
    Physx helped a little, a few FPS at best.
    Turning Vsynch off has had the biggest impact, jumping my FPS by about another 5 on avergae in the Campaign City section early in the Campaign.
    In that mission im now getting about 33 Tops, dropping on avergare no lower than 22, except on the odd ocasion down to high teens FPS.

    im on 182 drivers.
    Cyrsis 64 SLI on
    -Winxp
    -Nosplash

    might try the latest drivers and see what i get??

    I still think its the CPU optimisation, GPU still has lots of guts. Which is odd as i have an oc I7920 @3.7ghz & 6 Gig ram

  8. #38
    Quote Originally Posted by Overwhelming View Post
    Right-click the config file, select properties and then mark "read only". That will prevent the game from overwriting your customization.
    But game would still use the wrong value - not the one in config?!

    -KJT-

  9. #39
    Quote Originally Posted by wardog01 View Post
    I also have a meter for the watss my total system is using.
    in arma1 and other games it usses more then 340 watts.
    in arma2 in the menu it usses arround 305 watts.
    when i start the campaign and play it it drops 15 watts !

    so i am thinking some how arma2 isnt using the full power of my gfx.
    no heting almost, dropping watts etc. etc.
    that for me is a sign it is not working hard.
    dont know why, did every tweak, renaming the exe etc. etc. etc.
    but if power consumption is going down and there is nog big heating of the gfx something telse me its not working as hard as it should be.
    You found the answer BI have gone green, just think thats a 35-50 Watt differnce x no of world wide players, BI have found a way to save the planet. Thankyou BI........

    Now that you've saved some power, could you please optimize your very inefficient code.

  10. #40
    Quote Originally Posted by wardog01 View Post
    I will put my findings here because there are a lot of treads about the performance, but i have nvidia so i can only say the following for the nvidia cards.

    Have the game since friday and spent most of my time now tweaking it because performance was bad. First of al my system specs :

    Q6600 @ 3.0 Ghz
    nvidia 750SLI chipset
    2x 500 Gb raid striping 4 partitions
    4Gb 800Mhz ram
    vista 32
    XFX 250 GTS 512 mb

    These are my findings :
    oc cpu further no big performance
    oc gpu no big performance
    all the tweaks that you can find on this forum, no big performance but it got more stable no more big frame drops.

    I play the campaign arround 23 fps and it stays there, little drops to 20 fps but hats it. thats playble for me because this is no high end rig anymore.

    But i notticed something weird.
    My gfx almost doesnt heat up in the campaign.
    idlle its arround 55 C
    on load in the campaign it goes to arround 65 C
    This is strange to me, because in arma1 i get 75 C and fan spinning up in arma2 no fan spinning up and 65 C

    I also have a meter for the watss my total system is using.
    in arma1 and other games it usses more then 340 watts.
    in arma2 in the menu it usses arround 305 watts.
    when i start the campaign and play it it drops 15 watts !

    so i am thinking some how arma2 isnt using the full power of my gfx.
    no heting almost, dropping watts etc. etc.
    that for me is a sign it is not working hard.
    dont know why, did every tweak, renaming the exe etc. etc. etc.
    but if power consumption is going down and there is nog big heating of the gfx something telse me its not working as hard as it should be.


    i noticed the same thing and my system is half as beefy as yours with equal performance...). also i noticed that whatever changes i made had no major influence on performance in the game... the FPS in the menue screen however seem to be varying... i wonder if there is some engine that doesnt initialise for the actual game itself....
    Last edited by Mc Speedfreak; Jun 29 2009 at 14:25.

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