Future patches and performance increases
I understand that ARMA was rather buggy when it came out in 2007 - never played it, last BIS game I played was OFPR. These were in time fixed with patches, and the framerate was nearly doubled some people say.
I am happy with the performance I get, only 1600 view , high quality, high shadows, around 35-40 in a good sized battle in the editor. However, the campaign at times bogs a little to maybe 25-28. I put the low post process on to 'cheat' myself a little smoothness - it does work, reminds me of the PS3 in GTA4 when turning corners.
For those who you who are ARMA veterans, perhaps even a BIS member, how long is it expected for a 'performance patch'?. If such a thing happened in updating ARMA,or was it more progressive - fixing bugs and performance in the same patch ? Secondly, to what degree will framerates improve ?
I appreciate not all circumstances are the same, perhaps more efficient coding will improve battle performance , or when flying ( which is more inconsistent than slow ). Id be perfectly happy with 15 - 20 % increase in fps.
Overclock your CPU. That would probably net the biggest improvement. Otherwise, I would expect ArmA2 to mature completely in a year or so.
I bumped my E6600 Duo up from 2.4 to 3.0 ghz and saw a very noticeable increase in smoothness.
Jun 28 2009, 00:50
Impossible to predict.
Originally Posted by cartier90
Future patches will work on bug fixing and performance improvements, beyond that only a time machine can give concrete answers.
If someone reports an issue/complains about the Alpha etc, replying in the thread "dude it's an alpha" doesn't really help anyone! Point them to the Arma3 Alpha feedback tracker instead please!
Please do not PM or Email me directly about your CD Key issues, follow the guidance in this thread instead.