Future patches and performance increases
I understand that ARMA was rather buggy when it came out in 2007 - never played it, last BIS game I played was OFPR. These were in time fixed with patches, and the framerate was nearly doubled some people say.
I am happy with the performance I get, only 1600 view , high quality, high shadows, around 35-40 in a good sized battle in the editor. However, the campaign at times bogs a little to maybe 25-28. I put the low post process on to 'cheat' myself a little smoothness - it does work, reminds me of the PS3 in GTA4 when turning corners.
For those who you who are ARMA veterans, perhaps even a BIS member, how long is it expected for a 'performance patch'?. If such a thing happened in updating ARMA,or was it more progressive - fixing bugs and performance in the same patch ? Secondly, to what degree will framerates improve ?
I appreciate not all circumstances are the same, perhaps more efficient coding will improve battle performance , or when flying ( which is more inconsistent than slow ). Id be perfectly happy with 15 - 20 % increase in fps.
Overclock your CPU. That would probably net the biggest improvement. Otherwise, I would expect ArmA2 to mature completely in a year or so.
I bumped my E6600 Duo up from 2.4 to 3.0 ghz and saw a very noticeable increase in smoothness.
Jun 28 2009, 01:50
Impossible to predict.
Originally Posted by cartier90
Future patches will work on bug fixing and performance improvements, beyond that only a time machine can give concrete answers.
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