GenghisKhan 10 Posted June 26, 2009 So whenever I am in or flying very close to a large city, i get massive studdering and buffer spikes.. Plus my FPS will drop to like 20ish. what is the deal? I have: Q9550 @ 3.5Ghz GTX 260 Core 216 @ 700/1475/1070 2Gb OCZ Gold RAM XP 32 bit 24 Inch Acer I run at Textures: High Vid Mem: High Filtering: Normal Terrain: normal Object detail: high Shadows: High HDR: Low at 1920x1080 res. View distance is only at 2000. I dont understand why I get this studdering!!! its really annoying... Can anyone help? Share this post Link to post Share on other sites
Windexglow 10 Posted June 26, 2009 Lots of originally low-poly buildings are loading up their correct mesh and textures is the main problem I believe. Share this post Link to post Share on other sites
GenghisKhan 10 Posted June 26, 2009 Lots of originally low-poly buildings are loading up their correct mesh and textures is the main problem I believe. Ok so is there any way to fix this or is it a problem BI needs to fix? Share this post Link to post Share on other sites
sidhellfire 0 Posted June 26, 2009 The fix is lowering "Object detail" Btw. with GTX260 I assume you can switch to v.high video mem buffer Share this post Link to post Share on other sites