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Thread: SP Missions by SaOk

  1. #271
    First Lieutenant Tonci87's Avatar
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    Jul 7 2009
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    I wanted to play Black Forest again but noticed that the BIS First Aid Module can´t be enabled. Even if you enable it at the start of the mission people still simply fall dead after two hits instead of going into the "rolling on the floor" state

    Hotfix?

  2. #272
    CWR² Developer SaOk's Avatar
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    Nov 23 2006
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    I will check that after finishing more the current Zub mission. I plan to add both Zub and Black Forest (as improved version; new ambient scripts + new intro and outro) to the Chasing Grim Reaper campaign.

  3. #273
    Tested Zub and it felt good! Just the animal module is randomly + annoying unrealistic. Spawning enemy teams/groups is sometimes too close, for example after the start were the player could use this motorcycle from one of the friendly teams. Btw what about placing another useable truck or technicals (low on fuel + ammo) in the NAPA HQ? Would be good to know if those radio towers should be destroyed or if some of them can be used to listen to radio comms.

  4. #274
    CWR² Developer SaOk's Avatar
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    Thanks , I will tweak the animal spawning more (I dont use any modules except functions + virtual artillery). The enemies spawing for motorcycle event is task connected. I check that too, also add some vehicles to the HQ´s and check again whats wrong with empty cars that should spawn in villages. Currently I am tweaking MP version that almost works fully. There is just some weird extra lag that I need to tweak away.

  5. #275
    CWR² Developer SaOk's Avatar
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    Frogtop sent me a special version of the "The Battle of Zargabad"-mission which requires addons - British 3 Rifle Infantry MTP, CBA and all UKF weapon packs. See the first post for download link. Let me know if there is any issues. Didnt yet test the conversion myself.

  6. #276
    Master Gunnery Sergeant Kommiekat's Avatar
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    Aug 3 2009
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    Hi Saok,

    Now playing "Fly like an Eagle" and on the second mission, at Southern Camp, the Spec Ops won't board the chopper, although it is saying they are.

    Not sure what to do. Cannot continue unless they board up.

    Cheers

  7. #277
    CWR² Developer SaOk's Avatar
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    Hello, could be a new bug, restart may help. I should download the mod again and take a look too. There is also some other issues that I could fix now (e.g. the silent radio while in chopper).

  8. #278
    Sergeant Major
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    Sep 21 2006
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    I tried The Battle of Zargabad BAF recently but the Merlin refuses to land.
    Any ideas why?

  9. #279
    CWR² Developer SaOk's Avatar
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    Do you use any addons? It was bugged for someone else too when he had some AI addon for flying skills.

  10. #280
    Sergeant Major
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    Yes I did but when I removed them it did change much.
    It took an hour and 15 attempts (without addons) for the helicopter to land properly.
    Most of the time it either stalled after many tight turns and crashed or it it was stuck, hovering at about 50m from the ground.
    I have never encountered this problem before on any other missions.
    Maybe it is something introduced by the latest beta patches...
    Have you tried it recently?

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