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Thread: Auto walk?

  1. #61
    I've got auto walk working on my G15, just record the forward key then stop recording it with out lifting off from the forward key. So in the keys window mine jsut has 'W' listed. To stop from autowalk i press W twice.

  2. #62
    Quote Originally Posted by galzohar View Post
    Anyone found a software-based workaround? That is, one that would not require a controller axis or the likes...

    I was thinking about making a simple program that will solve it, but had issue finding the appropriate windows API commands...

    The idea is that you could have a key combination X (for example, shift+W or doubletap W) that will tell the 3rd party app to send Arma 2 a "W down" (which will hold down the W key). This should make you autowalk until "W" is pressed again (and thus Arma 2 will receive a "W up" when you let go of "W"). But again, I couldn't (yet) find the proper windows API commands that will handle it. It should be pretty damn simple in principal though, and would save immense amount of strain on everyone's fingers... And it won't even require a mod!



    You didn't read the thread before you posted, did you? :P


    Quote from Page 4:


    Quote Originally Posted by erazor View Post
    Well made my own autowalk-script in autohotkey.


    ALT+W to turn on - ALT+S to stop.



    If anyone's interested just copy the following into an Autohotkey (google) script and run it anytime ya need it - before or during gameplay.


    Code:
       
    $!w:: 
    sleep 500 
    send {w down} 
    
    return 
    
    $!s:: 
    sleep 500 
    send {w up} 
    
    return

    Still think this should of been a built-in feature .



    Its like a built-in auto-walk. I just gotta remember to double click on the macro file which is right next to the arma2 link. Not that hard.

  3. #63
    actually this is a health issue with serious social repercusions. think about it, all that time spent pressing forward with the middle finger is gonna cause an imbalance of muscle build-up. the only way to balance it out of course, is an equal amount of time fully extending ones middle finger. the interpersonal conflicts brought to a players real life from this situation could be more devastating then a crack addiction. its time for a petition.



    on a side note, is that lisa hunter in the bottom left corner of the face smack image?

  4. #64
    Quote Originally Posted by erazor View Post
    Well made my own autowalk-script in autohotkey.


    ALT+W to turn on - ALT+S to stop.



    If anyone's interested just copy the following into an Autohotkey (google) script and run it anytime ya need it - before or during gameplay.


    Code:
       
    $!w:: 
    sleep 500 
    send {w down} 
    
    return 
    
    $!s:: 
    sleep 500 
    send {w up} 
    
    return

    Still think this should of been a built-in feature .
    Cool, WWIIOL auto-walk has always had me spoiled, and I take walks in Arma that put the FB to town hump to shape.

    Edit - Works like a champ
    Last edited by Rancmeat; Aug 9 2009 at 08:22.

  5. #65
    Master Gunnery Sergeant Kommiekat's Avatar
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    Oblivion has auto walk....

  6. #66
    How do I make my backwards key both work as an autowalk breaker and as a backwards key using AutoHotkey?

  7. #67
    Quote Originally Posted by galzohar View Post
    How do I make my backwards key both work as an autowalk breaker and as a backwards key using AutoHotkey?

    Not sure, and I haven't tried it, but start playing here.....

    Code:
    $!w:: 
    sleep 500 
    send {w down} 
    send {s up} 
    return 
    
    $!s:: 
    sleep 500 
    send {w up} 
    send {s down} 
    
    return
    The folks talking about realism in the thread make me laugh. Where does pressing a button with your finger come into a discussion about walking realistically? Unless you have a treadmill hooked up to your computer as a controller, you just look silly making such claims.

    ---------- Post added at 12:11 PM ---------- Previous post was at 11:59 AM ----------

    Ignore my code above, it never lets you stop moving

    I think you would need a 3rd stop key.
    Last edited by Rancmeat; Aug 9 2009 at 19:01.

  8. #68
    Yeah, I've just been stopping with the forward key.

    After a while of using it it suddenly started to open the team switch menu rather than holding down the forward key, though restarting autohotkey and telling it to reload the script fixed the issue. Overall, though, it is very useful!

  9. #69
    Speaking of autohotkey, anyone knows how to make a script that will work around the toggle zoom bug? That is, make a hotkey that will hold the zoom key when pressed once and release it when pressed again, and another key to do the same for the zoom out key? I would love to reduce my FOV in my player.arma2profile but the lack of ability to toggle zoom out with some weapons and with all vehicles to make up for it is killing the idea. Besides, sometimes you just want to stay zoomed in without holding a key.

    I'd write it myself but I don't understand well enough how autohotkey works. I doubt it would be very complicated.

  10. #70
    Tried the following script for zoom in/out toggle but it doesn't seem to work (the auto walk part does work though):

    Code:
    zoomed=0
    
    $+i::
    send {i down}
    return
    
    h::
    if (zoomed!=1) {
    zoomed=1
    send {r down}
    } else {
    zoomed=0
    send {r up}
    }
    return
    
    g::
    if (zoomedout!=1) {
    zoomedout=1
    send {e down}
    } else {
    zoomedout=0
    send {e up}
    }
    return
    Any idea why?

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