Assign your joystick's throttle slider +/- to forward/reverse.
Assign your joystick's throttle slider +/- to forward/reverse.
Press & hold Left Alt and move your mouse around..... more efficient way of looking around
I guess i'm gunna end up scripting something thats gunna work as an auto-walk toggle in autohotkey. I like the joystick idea, but anytime a 'situation' arises and you gotta act quick, ya gotta manhandle the joystick first.
Why do many people keep saying this statement. When it comes to walking/running there is no difference between an RPG and ARMA or ARMA2. The thing that makes auto walk a necessity is the size of the maps same with WWII Online. They all have massive maps. In ARMA2 it is more necessary than any of the others mentioned because of the distances.
I too have found myself in ARMA in the middle of nowhere at times due to shot down chopper of whatever and had to sit there for 15 mins with finger on W to walk to nearest friendly town. Yes I enjoy the realism and I could respawn but I like ARMA for the realism it can give. It is possible to have an auto walk key, I would still sit looking at the screen but without the need to cramp my finger.
I think it is a simple thing to add and would be appreciated by many.
Well made my own autowalk-script in autohotkey.
ALT+W to turn on - ALT+S to stop.
If anyone's interested just copy the following into an Autohotkey (google) script and run it anytime ya need it - before or during gameplay.
Code:$!w:: sleep 500 send {w down} return $!s:: sleep 500 send {w up} return
Still think this should of been a built-in feature.
i played BIS games since OFP first year and i never missed an auto-walk function. Usually you are in hostile territory and need to move smart. If im downed far away i call some friends to pick me up in a vehicle. Auto move doesnt feel like it belongs in a combat sim tbh. Auto fire without having to reload next maybe?![]()
I could have sworn OFP had an auto walk key!
Dementia must be settting in.
Game has auto-walk and you don't like it --> Don't use it.
Game has no auto walk and you want it --> ???
Realism takes no hit with an auto walk key. The only real difference between having it to not having it is that your finger hurts less, and we know that IRL fingers don't start hurting after long walks.
Auto walk key does not allow you to do in game anything that you couldn't do IRL, which makes it more than fine to have.
Of course, I'd rather play missions where the autowalk will be useless due to mission design, but that's not always the case, and thus auto walk is a very good thing to have.
You don't mess with the Zohar!
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Little offtopic and I do not mean it to flame, but:
You are controlling a soldier with 50kgs of gear in a military simulation/game....... and you are telling us "FINGER FATIGUE"???
Then again, I understand your need for a function, but thought that it was kind of funny..... never carried a real rifle around for hours but I know how heavy a paintball gun feels after 2 hours of woods play, and I know that NONE of those russian vehicles (UAZ and others) have power steering in them.. I actually drove some USSR wonder-vehicles around in Europe and they are worse that finger-fatigue!