The old HALO is back in the current version.
I have to admit, I didn't like the new HALO when I first got it, but having played it a couple of times, it grew on me.
I know it's harder to use and harder to be accurate with it, but it is more realistic and more immersive. Not that I strive for realism at every turn, but parachuting is by it's nature, not a terribly precision science and I think the new HALO does it better.
My guys are split right down the middle with their opinions on this, but for me, the new one was better. I particularly like player decelerates after deploying the chute, prevent ninja jumpers free-falling 'till 18m, pulling the cord and instantly stepping out of the 'chute at ground level, ready to fight.
Perhaps which is used could be selected by parameter?
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