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Thread: co08_Visit_Chernarus = kind of basic mission template

  1. #1

    co08_Visit_Chernarus = kind of basic mission template

    hi there
    as some people requested this and i already had this kind-of-template done for myself, i polished it a little and well here it is

    8 player coop, 2x 4 man teams

    if u wanna have random side missions than just remove this from the init line of the SOM module:
    this setVariable ["settings", [[], true, nil, nil, false]];

    if u wann have the medic system of the basic BIS missions
    -place the first aid simulation module on the map and link it with the groupleader(s)
    -place the drag wounded module(dunno what its in english editor, in german its Verwundete in Sicherheit bringen= bring wounded into safety) on the map and link it with the groupleader(s)
    -change respawn="base" to respawn="group" in description.ext

    mission hints:
    -base respawn (at marker respawn_west)
    -all towns have support trucks and a medic vehicle
    -all airports have useable planes and choppers
    -Teamleader can call for artillery strikes, radio 0-0-1, than 0-8 and than use menus
    -Teamleader can call for airstrikes, radio 0-0-2, than 0-8 and than use menus
    -Teamleader can call for supply drops, radio 0-0-3, than 0-8 and than use menus
    -Teamleader can call for transport chopper, radio 0-0-4, than 0-8 and than use menus
    -no endtrigger


    Move to helicopter door and fire usage:
    1. Get in the chopper once inside you should get an action that allows you to move to the left or right door
    2. To aim: bring up the iron sights and hold the alt key to move your aim point around
    3. Press "R" to reload
    4 Press "INSERT" to move back to your seat - NB you will need to do this to disembark the chopper


    game logics used:
    >modules:
    -civlians
    -first aid action
    -ACM module on both groupleaders
    -secondary operation missions(SOM), only the artillery and supply drop parts are activated
    -retreat
    -animals
    -weather

    additional 3rd party scripts:
    -Urban Patrol Script V2.0.3 by Kronzky
    -Ammobox re-filler by ArMaTeC
    -Move to helicopter door and fire by norrin

    download v01:
    http://www.loaditup.de/370174.html
    between the google adds it says >Datei aufrufen< rightclick on that and save to ur ArmA2/mpmissions folder and rename 370174.pbo to co08_Visit_Chernarus_v01.Chernarus.pbo

    armaholic mirror:
    http://www.armaholic.com/page.php?id=5969
    Last edited by RunForrest; Jun 16 2009 at 11:43. Reason: added mirror

  2. #2
    Quote Originally Posted by RunForrest View Post
    hi there
    as some people requested this and i already had this kind-of-template done for myself, i polished it a little and well here it is

    8 player coop, 2x 4 man teams

    if u wanna have random side missions than just remove this from the init line of the SOM module:
    this setVariable ["settings", [[], true, nil, nil, false]];

    if u wann have the medic system of the basic BIS missions
    -place the first aid simulation module on the map and link it with the groupleader(s)
    -place the drag wounded module(dunno what its in english editor, in german its Verwundete in Sicherheit bringen= bring wounded into safety) on the map and link it with the groupleader(s)
    -change respawn="base" to respawn="group" in description.ext

    mission hints:
    -base respawn (at marker respawn_west)
    -all towns have support trucks and a medic vehicle
    -all airports have useable planes and choppers
    -Teamleader can call for artillery strikes, radio 0-0-1, than 0-8 and than use menus
    -Teamleader can call for airstrikes, radio 0-0-2, than 0-8 and than use menus
    -Teamleader can call for supply drops, radio 0-0-3, than 0-8 and than use menus
    -Teamleader can call for transport chopper, radio 0-0-4, than 0-8 and than use menus
    -no endtrigger


    Move to helicopter door and fire usage:
    1. Get in the chopper once inside you should get an action that allows you to move to the left or right door
    2. To aim: bring up the iron sights and hold the alt key to move your aim point around
    3. Press "R" to reload
    4 Press "INSERT" to move back to your seat - NB you will need to do this to disembark the chopper


    game logics used:
    >modules:
    -civlians
    -first aid action
    -ACM module on both groupleaders
    -secondary operation missions(SOM), only the artillery and supply drop parts are activated
    -retreat
    -animals
    -weather

    additional 3rd party scripts:
    -Urban Patrol Script V2.0.3 by Kronzky
    -Ammobox re-filler by ArMaTeC
    -Move to helicopter door and fire by norrin

    download v01:
    http://www.loaditup.de/370174.html
    between the google adds it says >Datei aufrufen< rightclick on that and save to ur ArmA2/mpmissions folder and rename 370174.pbo to co08_Visit_Chernarus_v01.Chernarus.pbo
    Thanks, it sounds good. I'll give er a go tonight.
    i7 2600k stock for now | Asus max IV | GTX 690 | 2 GTX 670 SLI | Asus p8p67 | GTX 580 | Ati 5870| Intel i-7 930 OC@3.8Ghz | Asus P6T MB | C2Q9550 OC@3.8Ghz | EP45-UD3R | GTX260 (192SP) Ati 4870X2 | 4GB G-Skill DDR2 1066Mhz | 8gb G-Skill 12800 RAM | OCZ agility3 240gb | Corsair 850w | Win7 64 WinXP 32 Sp3 | ArmaCO 1.62 | Iron Front 1.05 | 3 Acer 24" LCD V243H in triple head

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