Can someone please port this one?
http://www.armaholic.com/page.php?id=4795
It works in Arma 2 but there's a shadow problem, and the player is floating above the car.
Can someone please port this one?
http://www.armaholic.com/page.php?id=4795
It works in Arma 2 but there's a shadow problem, and the player is floating above the car.
May somebody please convert the 1.14 patch USMC units from ARMA 1 over to ARMA 2?
("The itsy bitsy spoider clicked down the spoider spout.")
Spoiler:
("Down came the spoider and washed the spoider out.")
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My specs:
Spoiler:
Are there any people experienced with Addons that can convert this Science Fiction Insect Pack from Arma 1 to Arma 2?
The developer said that it worked fine in Arma 2 with "a few changes to the config" but disappeared randomly.
http://www.armaholic.com/page.php?id=4150
Thank you.
I figure I'd like to ask here, just out of curiosity. If the leg work to convert units from A1 to A2 isn't on the level of climbing over a mountain that instead of asking someone to convert stuff for me, I'd do it for myself, and others. In regards to that, seeing as I'm someone who has no experience with this, what are the tools and guides the community has used to do this? I know there are released models BI has put out, but beyond that for porting and making, I have zero idea. I wanted to test to see if I could bring over a Sahrani US rifleman from A1 to A2 with this idea, to learn how to do it and because there already was a model converted to A2, so I have a baseline comparison. Any guides and tips would be helpful, and I hope this isn't too hard or confusing. :P
The basic way would be to paste all the resolution lods (1.0000 - 6.0000) and shadow lods into the arma2 example soldier so that memory lod, geometry etc. are all A2 standard.
Followed then you'd:
- remove the A1 head in the first and second lod and replace it with the proxy bysta (like in a2 example soldier)
- add the nose in the shadow lod to the head selection (otherwise artifacts will appear)
For nicer looks you could also update the A1 rvmats to use A2 shaders.
I did all that on these A1 units:
http://www.armaholic.com/page.php?id=11291
You can download the mlod on the armaholic post and compare with the original files to see my changes.
Retired Stargate Mod Developer - www.stargateassault.net
Current Projects:
Ancient Era Mod
Secret Mod that cannot be named yet
Thank you, but as I said before, I have no experience doing this, so I don't even know of the programs used. I asked here and now because I'm not sure if over the years the community has used better, more natural tools to use that fix things. What tools do I need to make this stuff? :P
I would love that, along with this as well:
http://www.armaholic.com/page.php?id=3883
I had no idea it was such a complete nonsense festival trying to download some generic looking police units for Arma 2.
Vilas' are okay, but I don't like the officers.
These civ rpgs are a very negative influence on the addon community IMO.
I just want some simple police units for crying out loud.
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