I just like to push the limits and boundries, never said anything about it running well for everyone.
But I do remember the polycounts I saw when opening Arma1 models in O2 and the infantry were pretty high, higher then most vehicles infact (considering infantry with their weapon and weapons were 3-5K or so atleast).
Though when I say 40K I'm talking a one of a kind air unit sort of thing, something you wouldn't see en masse and in a lively enviroment, a kind of mission specific...anyway I know in terms of the more weapon less prop type vehicles you want lower polycounts 20K being max but the lower the better in terms of performance.
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