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Thread: WIP: Stuff you are working on 2!

  1. #6201
    Warrant Officer Slatts's Avatar
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    Quote Originally Posted by M1n1d0u View Post
    can you make also a US minesweaper ?
    if you mean a bomb suit on working on something rather simple for MIDF along with our trusty hobo EOD robot


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    Slatts & HydroPump - Brothers in ArmA since 2002

  2. #6202
    First Sergeant M1n1d0u's Avatar
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    pm sent

  3. #6203
    @ J-GUID - Re: SpyCam - Hunters Idol IR 850ex+cs

    Yeah bro, that looks cool!

  4. #6204
    Quote Originally Posted by J-Guid View Post
    Nice bomb diffuser model. Have you textured it yet? Can we see your wip texturing? I bet it would look so cool when textured.


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  5. #6205
    UAV First!
    http://imageshack.us/f/337/sikorcycypheruavx2.jpg/

    Cypher is first in my plans!
    Last edited by J-Guid; Jan 9 2012 at 21:59.

  6. #6206
    Quote Originally Posted by J-Guid View Post
    http://img600.imageshack.us/img600/4...inesweaper.jpg
    Quote Originally Posted by J-Guid View Post
    Its not COD Juggernauts, its Russian minesweapers
    You and me both know it's the actual juggernaut model from CoD-MW2.



    The Cypher I can't put my finger on. Looks like you got randomly gathered models.

    Quote Originally Posted by J-Guid View Post
    We use Moution Capture for all parts of this model !
    I do not believe you. Makes no difference anyway if you can use motion capture. The model is too clunky too fit with the arma character skeleton.
    Last edited by AlexVestin; Jan 9 2012 at 15:31.

  7. #6207
    Quote Originally Posted by J-Guid View Post
    UAV First!
    http://imageshack.us/f/337/sikorcycypheruavx2.jpg/

    Max Power, I have textures, but Cypher is first in my plans!
    Would you mind displaying the model with textures? Did you make this model?

  8. #6208
    Chief Warrant Officer Fox '09's Avatar
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    Quote Originally Posted by J-Guid View Post




    We use Moution Capture for all parts of this model !
    Mocap studio? I would imagine that would be a lot of $$$ for just moving the arms and spreading the legs.
    Last edited by Fox '09; Jan 9 2012 at 16:08.

  9. #6209
    Quote Originally Posted by Fox '09 View Post
    Mocap studio? I would imagine that would be a lot of $$$ for just moving the arms and spreading the legs.
    Fox '09, $$$ is not main sense in life!


    ---------- Post added at 20:36 ---------- Previous post was at 20:23 ----------

    AlexVestin, think how you wish!
    You guys to mutch play in COD!!!
    Last edited by J-Guid; Jan 9 2012 at 16:26.

  10. #6210
    So, how about posting some hard facts then? A quick render of the UV map would be a start or even better - a wireframe shot straight from the viewport. No rendering involved, just a quick copy&paste job at your screen's native resolution will do.

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