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Thread: WIP: Stuff you are working on 2!

  1. #1261

  2. #1262
    thats a great model Scuba!
    *HAF 922 Cooler Master case
    *ASUS Maximus VI Gene Republic of Gamers Motherboard
    *Intel Core i5 4670k Haswell @3.8ghz
    *Corsair Vengeance 8GB DDR3 @1600mhz
    *EVGA GTX560 Ti 2048MB DDR5 memory Factory clocked
    *Seagate 1TB 7200rpm HDD
    *Hannspree 22" Widescreen Monitor 1680x1050 @60hz

  3. #1263
    cranky old vet
    Join Date
    May 16 2007
    Location
    Mission Editor
    Posts
    3,414
    Unfortunately, there will not be a release on Christmas from me. But a late one maybe . Here's something for the community. Enjoy


    http://i101.photobucket.com/albums/m...WIP/ng_5_l.jpg


    http://i101.photobucket.com/albums/m...P/ng_wip_7.jpg


    http://i101.photobucket.com/albums/m..._wip_6_l-1.jpg

    Click the links below each picture for higher resolution / quality. Unedited in game.
    Last edited by Binkowski; Dec 26 2009 at 17:54. Reason: wrong large image url..doh!

  4. #1264
    Nice Units Bink.

    Can you my say, what this for Anims ?

  5. #1265
    Really looking forward to your units Binkowski, cannot wait for this infantry division and your Jonny SF Port!

    Wish you nice Christmas!

  6. #1266
    Gunnery Sergeant
    Join Date
    Oct 9 2008
    Location
    Melbourne, Australia
    Posts
    437
    some more progress on the mk3, still got lots of little details to go on the turret, but the base mesh is pretty much done.


  7. #1267
    cranky old vet
    Join Date
    May 16 2007
    Location
    Mission Editor
    Posts
    3,414
    Quote Originally Posted by Christian.1987 View Post
    Nice Units Bink.

    Can you my say, what this for Anims ?
    They are the default animations BIS made in ArmA2, I just use the AnimViewer mission on Utes. You can find it on OFPEC, and it shows all of the animations in the game.

  8. #1268
    Quote Originally Posted by mikebart View Post
    some more progress on the mk3, still got lots of little details to go on the turret, but the base mesh is pretty much done.
    respect!
    REDHAMMERSTUDIOS | M109A6 | 3DSMAX ARMA2 TOOLBOX

    ~RHS: AFRF on the or BIF and on Facebook.

  9. #1269
    the us army acu units 09 needs some optimization with some jonny stuff tought .. bink.. ur 06 units looks more modern then 09 but awensome work..

  10. #1270
    Quote Originally Posted by Cescollino View Post
    the us army acu units 09 needs some optimization with some jonny stuff tought .. bink.. ur 06 units looks more modern then 09
    Yep, I thought the same thing. '09s should look way more modern than '06s.
    I'm having problems with eyes or is this new texture for UCP?
    Last edited by Max255[PL]; Dec 25 2009 at 21:06.
    CPU: Intel Core 2 Quad Q8300 @ 3.4GHz | MB: Asus P5Q SE2 | RAM: 4GB Kingston HyperX @ 900MHz CL5
    GPU:
    Asus GeFroce GTX560Ti DirectCUII @ 900/1100 | PSU: beQuiet PP 600W | Saitek X52 Pro




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