Yeah, you could blast a hole right through the eye in ArmA 1.
Yeah, you could blast a hole right through the eye in ArmA 1.
blood pools look pretty cool. but it gets really wierd when you drag a dead soldier...he leaves a tiny little blood trail....but then after some time the trail got bigger and bigger.
after some time....and some dragging around, it looks like a full size masacre and 40 litres of blood...maybe dead soldiers should stop bleeding after a while!?
I once dragged a wounded soldier to cover which left a pretty big blood-trail on the ground.
Indeed, i had the effect yesterday when playing the SP mission "Feuertaufe" / Trial by fire.
I lifted a dead soldier and there was a totally round blood pool pulsing on the ground, looked quite odd, then i dragged him away with no effect, when i looked back at him there suddently were long blood stains where i dragged him.
That hole in the head effect indeed was already in ArmA when Blood was set to high.
there is only the German version available right now. if it were toned down, where would the effects in the screenshots come from?
so, in conclusion, the gore effects in the screenshots above are standard ArmA 2 effects that sometimes happen, and sometimes don't, is this correct?
>>>For The Life Of A Friend | SP scenario for Arma 2: CO
Tags: civilians, friendship, mafia, assassination, revenge
It might be from the Russian version, which BIS like to keep quiet since it's so cheap there.
It was said before that no versions are cut and like in ArmA1 the face wound effect is also in german ArmA2.
Only thing i noticed was that the Prostitutes are just called woman since the first patch.
The old game, evil damage textures are ok but god beware if theres a prostitute in the game![]()