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Thread: Footmunch/eddyD F-16 in ArmA 2

  1. #1
    Moderator [FRL]Myke's Avatar
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    Footmunch/eddyD F-16 in ArmA 2

    -------------------------------------------------------------------
    Footmunch/eddyD F-16 Fighting Falcon, ported to ArmA 2 by [GLT]Myke
    -------------------------------------------------------------------


    It is done....

    Final release of the F-16 for ArmA 2.




    First of all, the credits. Without all this people i couldn't finish it in it's actual quality. So take note of them as they are artists.

    CREDITS:
    Footmunch, for the F-16C
    Snake Man for optimized MLOD (more lowres LOD's)
    eddyD for awesome new textures (awesome work as usual, mate)
    modEmMaik for lowpoly Shadow LOD and advices when i needed them
    zGuba for config tweakings in the ArmA 1 version (i guess most of them are still in and unchanged)
    Eble for the AIM-9L and AIM-120 AMRAAM models incl. Textures.
    Maddmatt for the flarescript (taken from ArmA 2 .pbo's)
    Some code fragments taken from Franze's F/A18 missile spoof script
    Sounds taken from: http://soundboard.com and http://www.therecordist.com

    BIS for a awesome game as usual.


    So, what do you get finally:

    Five F-16C with individual loadout:

    F-16C Multirole

    - M61A1 with 500 rounds.
    - 2x AIM-9L Sidewinder
    - 4x AIM-120 AMRAAM
    - 2x AGM65 Maverick
    - 2x Mk82

    F-16C CAP
    - M61A1 with 500 rounds.
    - 4x AIM-9L Sidewinder
    - 6x AIM-120 AMRAAM

    F-16C LGB

    - M61A1 with 500 rounds.
    - 4x AIM-9L Sidewinder
    - 6x GBU12

    F-16C AGM
    - M61A1 with 500 rounds.
    - 2x AIM-9L Sidewinder
    - 2x AIM-120 AMRAAM
    - 6x AGM65 Maverick

    F-16C Mk82

    - M61A1 with 500 rounds.
    - 4x AIM-9L Sidewinder
    - 6x Mk82

    There is also a bonus package (glt_f16_retex.pbo) which gives you 3 more F-16C Multirole in different Paintings (again, thanks to eddyD who made them). You may use this bonus addon as a template to create your own camo schemes at ease.


    I will not fill up endless text, please refer to the included readme.pdf for detailed informations about installing, classnames and other more or less important stuff.

    I'll just add the final changelog which shows you what have been done since initial release.

    CHANGELOG
    Code:
    From initial release to 1.00
    Improved: more low res LOD's and reduced section count for increased performance. Tweaks done by Snake Man.
    Improved: new textures made by eddyD especially for this release.
    Added: Mk-82 unguided freefall bomb.
    Added: F-16C Mk82.
    Added: Wingtip trails and body vapour.
    Added: Automatic Counter measures. Drops flares on incoming missiles.
    Feature: F-16 has 128 Flares loaded. Once empty, it will no longer deploy flares. Audible warnsound is still played.
    Added: IAWS compatibility.
    Changes: F-16 has now 10 missile holders instead of 8.
    Fixed: Various rvmat issues.
    Improved: Mass slightly adjusted for better Handling.
    Improved: aileron and elevator sensitivity adjusted for higher agility.
    Improved: sterring wheel sensitivity slightly raised.
    Fixed: First Person was a bit off-centered.
    Fixed: Armory no longer displays text from AV-8B.
    Fixed: Addon is now binarized.
    Added: .bisign and .bikey files.
    Changes: F-16 Multirole now has Mk82 instead of GBU12.
    Changes: AIM-9x replaced with AIM-9L.
    Changes: Tailmark no longer shows [GLT] Clantag.
    Improved: most normal maps and specular maps reworked.
    Changes: replaced all soundfiles with better ones.
    Improved: Afterburner sound now stops when disabled.
    Improved: Afterburner sound now doesn't stop anymore while afterburner still enabled.
    Added: 3 Groups placeable with F2.
    Added: squad.xml clan sign applied on the wings.
    Added: Low res shadow LOD for better performance. Model provided by modEmMaik.
    Added: Engine exhaust animation.
    Added: stringtable.csv including english and german text.
    Added: Simplified re-texturing even mid-mission and creating new textured addons based on this one. Simple config and 2 Textures only needed.
    Several minor fixes i can't remember ;)

    Temporary download link:
    New version 1.1 (25.6.2009)
    F-16C Fighting Falcon 1.101
    - FIXED: Error message "missing texture skinM_co.paa"
    - FIXED: F-16C not available in Editor
    - FIXED: Wreck was invisible

    Download mirrors:
    Version 1.101 (NEW)armaholic.com
    Version 1.101 (NEW)arma2base.de
    Version 1.101 (NEW)armedassault.info

    Version 1.1 (OLD)eprison.de

    3rd party reskin packs:
    Polish F-16 (and HMMWV Desert) reskin by camealeon
    RNZAF F-16C Falcon by NZDF CRASH
    Royal Dutch Airforce F16 by VXR



    Operation Arrowhead config fix (requires GLT F-16 addon):
    - [fixed] doesn't require A2 anymore.
    http://www.filedropper.com/gltf16oafix_1

    arma2base.de
    armaholic.com
    Last edited by [FRL]Myke; Jul 18 2010 at 13:17. Reason: Mirror added/Mirror links updated

  2. #2
    Quote Originally Posted by Myke View Post
    I guess that most if not all will disappear as soon the addon will be binarized. But unfortunately the binPBO doesn't work for ArmA 2 yet.
    I used ArmA BinPBO to binarize the PMC Apache addon which works OK in ArmA 2.
    PMC Editing Wiki opened for ArmA 3 information, guides, tutorials, etc!

    PMC Tactical - Operation Flashpoint, Armed Assault and ArmA 2 addons / mods / missions.
    PMC Editing Wiki for tutorials.
    Vietnam: The Experience - BIS forum group, join now for all your Vietnam War mod needs.

  3. #3
    Moderator [FRL]Myke's Avatar
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    Author of the Thread
    Hmmm...ok, will give it another try. Thanks.


    :EDITH:
    binarize.exe crashs whenever i try it with "unknown software exception (0xc0000005)". Might be cause i use vista x64.
    Last edited by [FRL]Myke; Jun 8 2009 at 22:29.

  4. #4
    i already convetred this addon with the effects working after some edits, but then lost the whole pbo file lol. But great job! with the weapons1!

    MattXR ( MxR )

    Check out my Twitter BIS Fans and Sub!
    -- MRKCCO Twitter --


  5. #5
    Sergeant Major Old Bear's Avatar
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    ArmedAssault.info Mirror and News:



    We have also added this release to your personal author profile
    If a release or contact information is missing, feel free to drop a PM, it will then be added.

  6. #6
    Thanks for the port, love the F16's.

  7. #7
    Moderator [FRL]Myke's Avatar
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    Author of the Thread
    @Old Bear
    Thanks for the mirror


    @all
    Does someone else having troubles with binarize and Vista x64?

    :EDITH:
    Tried to reinstall BinPBO and binmake but this didn't helped. Any suggestions?
    Last edited by [FRL]Myke; Jun 8 2009 at 22:58.

  8. #8
    Thanks, loved it but missed the loadouts in Arma1.
    Last edited by schaefsky; Jun 9 2009 at 01:45. Reason: read the readme :)

  9. #9
    First Sergeant Buliwyf's Avatar
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    Thanks buddy, but is it possible to release key and signature for the addon, too?

  10. #10

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