Hi there. I trying to spawn an infantry group by this:
But nothing happen. Spawning vehicles works fine.Code:[getPosASL player, side player, "USMC_InfSquad"] call BIS_fnc_spawnGroup
Function which handles the spawning of a dynamic group of characters.
The composition of the group can be passed to the function.
Alternatively a number can be passed and the function will spawn that
amount of characters with a random type.
_this select 0: the group's starting position (Array)
_this select 1: the group's side (Side)
_this select 2: can be three different types:
- list of character types (Array)
- amount of characters (Number)
- CfgGroups entry (Config)
_this select 3: (optional) list of relative positions (Array)
_this select 4: (optional) list of ranks (Array)
_this select 5: (optional) skill range (Array)
_this select 6: (optional) ammunition count range (Array)
_this select 7: (optional) randomization controls (Array)
0: amount of mandatory units (Number)
1: spawn chance for the remaining units (Number)
_this select 8: (optional) azimuth (Number)
The group (Group)