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Thread: ArmaHolic ArmA 2 Optimization

  1. #591
    I have a suggestion that hopefully will help noobs like me. This thread is helpful but it's over 60 pages in length. Perhaps a locked thread that one optimization master could start, that details each suggestion to get the game to play better.

    It's just seems sometimes what one person says works, another person says doesn't work, and it's hard to keep everything in order. The fricking game has potential, but I'm like most people who get anywhere from 27-33 fps no matter what I do, and my computer is on the high end of power.

    Regards...

  2. #592
    If the game runs smooth without problems and looks good with everything on high why do you care so much about framerate? I quit using fraps and go by feel and looks and am a much happier ArmA2 player.

  3. #593
    my game is installed in C on OS XP 32bit and minutely to block for 1 second. What should I do? My system hardware: CPU Core 2 Duo@3.0 GHz, 250 GTS video card, 4 GB RAM.
    Last edited by endofwar; Feb 21 2010 at 20:19.

  4. #594
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    Quote Originally Posted by ChiefBoatsRet View Post
    If the game runs smooth without problems and looks good with everything on high why do you care so much about framerate? I quit using fraps and go by feel and looks and am a much happier ArmA2 player.
    because lots of peoples computers are not fast enough to play it un tuned.





    also guys, I think I might remake this thread.
    "Simulations aren't about the destination, they are about the way there." - Metalcraze

  5. #595

    Smile What about a RAMDisk?

    Hello all,

    Quite new here, but I thought I would pass on some advice on how you could improve the overall smoothness of ARMA 2.

    I found on a google search that it's possible to load most of the big texture files into RAM, so that they are not constantly being streamed from the hard drive (which causes stuttering frame rates). I tried this with success.

    My frame rate did not improve or drop (stays about 30 fps no matter what the scene), but it does not stutter and is smooth as silk. I have to say it does add something to the quality of the gameplay. My FPS is steady even in those heavily wooded areas

    Another interesting point is that I believe ARMA 2 is coded for a 32 bit, so therefore won't use anything above 4 GB of RAM. So if you have 8 GB, there is 4 GB available for storing textures if you use a RAMDisk (which transfers data at around 5.5 Gb/sec!). Somebody correct me if I am wrong - is this the same if it runs on a 64 bit system?

    It's worth a shot and not that difficult to set up. Worked for me.

    Google "ARMA 2 RAMDisk" I hope it helps...
    Last edited by Thruster; Feb 23 2010 at 21:47.

  6. #596
    There's already a topic about that

    Yes, it improves performance but what for those (like me) who have 4GB of RAM? (worse for those who have 2gb of ram!)

    BIS MUST optimize the game engine for 32-bit systems but above all for 64bit systems.
    Bug Reports: -
    A.I.A.P. - Alpha Infantry Assault Platoon
    A tactical Shooter one time I've tried programming with a small group of users

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  7. #597
    Quote Originally Posted by GLeek View Post
    your graphics chip is waiting for cpu to feed it. clearly, your weak part is CPU here. PURE LOGIC , people need to understand that.

    identify wich part is the bottleneck: set resolution to 640x480 no AA , no aniso.
    same FPS ? lawl , you find .
    With my experience thats pretty much baloney, there is just something wrong with the coding or driver optimizations for this game.

    check my specs in sig, my game is pretty much capped at 25-30FPS no matter what changes i make i still only get 25-30FPS, the good thing is that it doesnt ever drop really.

    On my low spec rig i actually get better FPS and thats only using a Intel core 2 Quad at its stock speed of 2.66GHz and a single GTX 285 at stock speeds. Everything about my second rig is mediocre or poor, i use an old Maxtor DiamondMax 10 for my OS and the game yet the game gets better FPS.
    specs:

    Tri Boot OS: XP HE 32, Vista HP 64 and Win 7 Pro 64

    Intel i7 965 EE 3.20GHz @ 3.94GHz
    EVGA X58 Classified Motherboard (E759)
    3x2GB Kingston HyperX DDR3 2000 CL8 @ DDR3 1904 7-7-7-20
    2x EVGA GTX 295 (Quad SLI)
    Intel X-25M 80GB SSD Gen 2 (Win 7 64)
    2x VelociRaptor 300GB (RAID 0) (Game data)
    2x 1TB WD Caviar Black HD (RAID 1) (Win XP and Vista)
    1x 150GB Raptor (MISC Drive, Page File, ARMA 2 save folder)
    Thermaltake Toughpower 1500W PSU

    If i am having issues first thing i do is put everything back to stock, please keep that in mind if/when helping me troubleshoot an issue.

  8. #598
    Hello! I found some intresanting settup and my game run smooth like never before...My specs are phenom 2 965 oc and ati 5850 with catalyst driver 10.3.
    language="English";
    adapter=-1;
    3D_Performance=-93750;
    Resolution_Bpp=32;
    Windowed=0;
    Resolution_W=1280;
    Resolution_H=1024;
    refresh=75;
    winX=16;
    winY=32;
    winW=800;
    winH=600;
    winDefW=800;
    winDefH=600;
    Render_W=1920;
    Render_H=1536;
    FSAA=0;
    postFX=3;
    GPU_MaxFramesAhead=1000;
    GPU_DetectedFramesAhead=2;
    HDRPrecision=8;
    lastDeviceId="";
    localVRAM=1063755776;
    nonlocalVRAM=1870135296;

    Please post is enyone helped that.
    Last edited by darthmuller_cro; Mar 14 2010 at 23:34.

  9. #599
    Sergeant Major
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    I'm happy for you but what exactly did you change?

  10. #600
    My 3d preformance was -4194304 and i changed it to -93750 like it was detected with 10.1,
    driver and GPU_DetectedFramesAhead from 3 to 2. I dont know why but expirience is much much better, no lags only little slow texture loads on threes but that is better too...if you have radeon 5850 try it.

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