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Thread: ArmaHolic ArmA 2 Optimization

  1. #11
    Quote Originally Posted by AxF FoX View Post
    That's because i set It to that manually.
    So local should be what your Video Card has and Non Local is what?

  2. #12
    Chief Warrant Officer Fox '09's Avatar
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    Quote Originally Posted by usmc123 View Post
    So local should be what your Video Card has and Non Local is what?
    non local is your paging file space, set it below the maximum page file size. Usually around 1500 MB to 2.5 Is ok.

    Local is your video card VRAM as far as it seems.

  3. #13
    Quote Originally Posted by AxF FoX View Post
    non local is your paging file space, set it below the maximum page file size. Usually around 1500 MB to 2.5 Is ok.

    Local is your video card VRAM as far as it seems.
    Alright thanks, I remember in ArmA I that if you had 2 Gigs of RAM or higher that you should put in the Maxmem 512 command. I did that for ArmA I, is this similar? If I put 512 into the NonLocal would it be similar to the Maxmem command?

  4. #14
    Lowering SceneComplexity does nothing more than lower the object detail setting in the in-game gfx options, just on a finer scale. My object detail was previously set on medium, the SceneComplexity in the cfg was at 300000. I lowered it to 200000 and it turned the object detail setting down to low. Setting it to 100000 tuned object details down to very low.

    I've been advocating lower object detail settings for about a week, by the way.
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  5. #15
    what is this and what is it related to.

    3D_Performance << ?

  6. #16
    Chief Warrant Officer Fox '09's Avatar
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    Yeah.

  7. #17
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    the problem is that while i dont care about object details, i do care object rendering distances, how would it be change?
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  8. #18
    Quote Originally Posted by 4 IN 1 View Post
    the problem is that while i dont care about object details, i do care object rendering distances, how would it be change?
    Increasing your scene complexity.

    Some objects over 2km may require shadows enabled, as someone said I think.


    http://forums.bistudio.com/showpost....1&postcount=28 Post count 28, for link to original topic
    Last edited by Dead3yez; Sep 22 2009 at 13:29.
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  9. #19
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    guess i would have to get the game first to find out, agrhhhhh the waiting is killing me!

  10. #20
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    Quote Originally Posted by AxF FoX View Post
    My whole config:
    Code:
    language="English";
    adapter=-1;
    3D_Performance=-80000;
    Resolution_Bpp=32;
    Resolution_W=1600;
    Resolution_H=900;
    refresh=59;
    Render_W=1600;
    Render_H=900;
    FSAA=0;
    postFX=2;
    HDRPrecision=0;
    lastDeviceId="";
    localVRAM=896;
    nonlocalVRAM=1900;
    sceneComplexity=160000;
    Why would you set HDR precision to 0 from default 8. Any reason? Benefits/drawbacks?

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