The only problem in your part is that his hands are tied behind himhow would he done that himself? And besides that, there is another hanged guy behind him.
The only problem in your part is that his hands are tied behind himhow would he done that himself? And besides that, there is another hanged guy behind him.
I guess it doesnt take a Einstein to get aidea what the hanged guy model is for and where it will be used especially if you check on the games website about the partys involved in the ArmA2 campaign.
@Fred: The first pic, that's parallax mapping in action. It's way better than normal mapping
Click here
Spoiler:
Deadfast, are you sure those are the lowest settings? There's grass, so I would've thought that's terrain detail on low and not very low.![]()
The whole config for gfx is a mess really, mine now stops taking away grass on very low, its no diff from low lol.. First time I used that setting I saw it all go but now it never does![]()
Had you played MP on a server that had grass enabled before you tried lowering the setting to Very low? Or were you actually playing MP at the time you tried setting it to Very low?
It's a strange... "bug", but it was/is there in ArmA as well. The servers can, of course, force a certain terrain detail amount so that everyone has the same level of grass. Stops one player having an advantage over the other. If you were in MP, changing the grass setting in your ArmA II will not effect it until you reboot ArmA II. Also, after playing a MP game, the terrain detail setting is forced on you and again, you cannot make changes until you reboot the game. I think BIS have included this option for MP, but have not made it become disabled after playing MP.
@ SMERSH: At least for me none of your screenshots is visible!