Thought I'd get the ball rolling as far as the new animations were concerned . Here's what I've got so far - please contribute if you have more
Standing idle weapon lowered at waist
Aidlpercmstpsraswrfldnon_idlesteady01n
Aidlpercmstpsraswrfldnon_idlesteady02n
Aidlpercmstpsraswrfldnon_idlesteady03n
Aidlpercmstpsraswrfldnon_idlesteady04n
Injured lying on the ground
Aidlppnemstpsraswrfldnon0s
Rolling on back animation sequence
Lying on stomach needing aid
Aidlpercmstpsraswrfldnon
Roll onto back injured
Ainjppnemstpsnonwrfldnon_rolltoback
Roll around on back injured twitching and gasping
Ainjppnemstpsnonwrfldnon
Roll onto front injured
Ainjppnemstpsnonwrfldnon_rolltofront
Lying down on stomach injured
Amovppnemsprslowwrfldf
Unit being dragged sequence
unit being grabbed
Ainjppnemstpsnonwrfldb_grab
unit lying still while being dragged
Ainjppnemstpsnonwrfldb_still
unit being put back on the ground again
Ainjppnemstpsnonwrfldb_release
Unit being carried on shoulder
unit being picked up and put on shoulder
ainjpfalmstpsnonwrfldnon_carried_up
unit lying still while being carried on shoulder
ainjpfalmstpsnonwrfldnon_carried_still
unit being put back down on ground
ainjpfalmstpsnonwrfldnon_carried_down
Please let me know if I've made any transcription errors
EDIT: Started adding to the BIKI see: http://community.bistudio.com/wiki/ArmA2:_Moves
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