Well so far there is no Editing/Scripting section so i will post it here.

Game Logic:
Looks like Game Logics can not moved ( setPos ) any longer.
I do used Game Logics to create a move point.

Example:
Code:
_group = _this select 0;

_logic = "Logic" createVehicle [0, 0, 0];

_logic setPos (getPos player);

_group move (getPos _logic);
setCaptive:
Units which do use the setCaptive command are now on side civilian.

Example:
Code:
player setCaptive True;

if (side player == civilian) then {hint "Damn it im supposed to be a soldier!"};