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Thread: The Server won't play the editormade mission

  1. #1

    The Server won't play the editormade mission

    Hey,

    I recently downloadet a map, and some small addons.
    I put it in a @Test folder.
    Build the training mission, and uploadet it to the server.
    I also got my server to run both ACE and that @Test

    Then when I'm at the creating mission, I see the Isle (Choosed one called Isle De Pollo)
    And I find my mission, it goes into black like when it starts loading says "Waiting for host" and 2 secs after its back on creating mission.
    All the Domination missions and so on, they all work fine.
    But mine just won't?
    I even tried making a small one without using the addons but it still won't work.
    Anyone know?

  2. #2
    Be sure to put the addons in the correct folder, means in @Test\Addons.

    Then start the server with the following mod line:

    -mod=@ACE;@Test

    or

    -mod=beta;@ACE;@Test

    if you are using 1.15 or 1.16 beta patches.

    This kind of problem happens if the server can't find or doesn't start up with the addons that the mission.sqm expects.
    You can open mission.sqm in a text editor and check which addons the mission uses.

    Edit:
    And if you are using Queens Gambit it sometimes happens that Porto gets added to the mission.sqm although it doesn't get used (there are other addons where that happens too).

    Xeno
    Last edited by Xeno; May 22 2009 at 10:49.

  3. #3
    I added the following;

    -mod=@ACE;@Test
    But it still just goes black with the "Waiting for host" as its loading, but then 2sec after it goes back to creating mission again.

    The server is running 1.14 and ACE 1.08

  4. #4
    I got it working.
    I forgot to make an Addons folder inside the @Test
    Thanks for the help

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