View Poll Results: Have you found any eastereggs yet?

Voters
193. This poll is closed
  • Yes

    111 57.51%
  • No

    82 42.49%
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Thread: Cold War Rearmed - Public Beta Release

  1. #21
    My download speed is changing like a schizophrenic teenager's mood. I can't wait to play this!

  2. #22
    THANK U SO MUCH for this mod!

  3. #23


    Thanks for this release and congrats to all team!
    -=UOE.ISVRaDa=- Playing together since 2001 (OFP/ArmA/ArmA II)

    We preserve the Scene....EUSKAL ENCOUNTER

  4. #24
    Thanks so much. This is AWESOME!

    I really hope you continue your work. What can we do to encourage this?

    Some early bugs:

    - Desktop shortcut does not install even though selected in installation UI.
    - File cwr.ico does not exist?
    - Sun disk visible through terrain
    - no footstep sounds on concrete apron in opening sequence (when running to and from truck)

    System specs:

    Intel C2D E6850 @ 3.00GHz
    Asus P5Q Deluxe
    On-Board SoundMAX HD Audio (v6.10.2.6480 drivers, Acceleration disabled, EAX enabled)
    Vistax64 SP2
    Nvidia Geforce 8800 Ultra (v185.85 drivers)
    4 GB RAM
    ArmA v1.14
    Nothing overclocked (except 8800 Ultra default overclock)
    Last edited by KaBoNG; May 21 2009 at 06:07.

  5. #25
    Lieutenant Colonel
    Join Date
    Feb 22 2003
    Posts
    8,272
    Author of the Thread
    Resistance campaign is broken.... missing (because no more available) addon. We provide a fixed campaign file soon.

    Sorry

  6. #26
    Congratulations to all involved. Can't wait to relive the glory days
    I've been egerly awaiting this for a long time so thank you very much.

  7. #27
    Why didnt you guys use original sounds from OFP (speech I mean, like capo in the beginign). Cobra from arma could be used too imo as well as sounds for vehicles/weapons. Otherwise, I love it.

  8. #28
    There is no desktop shortcut. Use the cwr.bat file in the arma folder, or configure your cwr to work with any of your favorite effects mods.

    Voices in the original OFP were property of Codemasters. The ones in CWR are directly from Elite. There is nothing we can do about this...
    Editing/Modding/Scripting question? Head on over to OFPEC

  9. #29
    Lieutenant Colonel
    Join Date
    Feb 22 2003
    Posts
    8,272
    Author of the Thread
    Quote Originally Posted by 11aTony View Post
    Why didnt you guys use original sounds from OFP (speech I mean, like capo in the beginign). Cobra from arma could be used too imo as well as sounds for vehicles/weapons. Otherwise, I love it.
    We cannot use the original sounds because Codemasters has the copyright for them.

  10. #30
    right now i heard the news ! absolutely amazing job , thank you guys


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