Introducing the Bohemia 'Clutter Cutter'
Just making a suggestion for a placeable 'Clutter Cutter' for the editor that removes the clutter from a designated area, in a similar way to the Invisible helo pad has done in previous installments.
Possibly one square and one circular invisible object, of varying sizes (Small/Medium/Large).
Or if there was an easy 'Clutter Cutter' script that could be linked to a trigger area.
Often when setting down bases there would be grass growing all around and inside tents/fireplaces etc.
I realize it's more aesthetic and not one of the major issues but just thought I'd throw it out there... plus it's fun to say; 'Clutter Cutter'.