Page 1 of 4 1234 LastLast
Results 1 to 10 of 33

Thread: One Question I don't understand about Bipods...

  1. #1

    One Question I don't understand about Bipods...

    So, one thing I noticed in ArmA was everyone said wanted to "deploy the bipods to increase accuracy". But it confuses me...

    The bipods are already deployed... so why cant we just thing for a second...If they are already deployed, doesn't that mean the increased accuracy is already there?

  2. #2
    Oops you accidentally clicked arma 2 instead of arma.

    It's possible that everyone was talking about the ACE mod feature where you can rest your muzzle on objects.

  3. #3
    Well I am more of referring how its a change everyone wants in ArmA 2. And I dont understand why the change. Do we really need to have bipods that are movable in ArmA 2? Will it really make much difference to deploy them? Why not leave them deployed just like in ArmA 1 and just think, if they are deployed, they are already working...

  4. #4
    Warrant Officer
    Join Date
    Jun 1 2004
    Location
    Michigan. *USA
    Posts
    2,363
    I think it's more than that. With your bipods deployed and used, you have increased accuracy, yes, but the weapon now needs to pivot about the bipod, or you need to lift the weapon to drastically change the fire arc. This is a reasonable cost to the benefit of stability, and has been what many are looking for. The weapon just will not act like a large assault rifle.
    -Rabid Arma 3 fan-

    Yes, like millions, I also throw my money at the BIS homepage and it refuses to take it..

  5. #5
    I agree that they shouldn't be movable. In my view, that would just make the game more clunky as we'd get more options added to the menu rather than taking them out. Another example comes from the TrackIR Arma II video, I can see that "Open Cargo" has been added to the helicopter menu. This makes me a little nervous, because if I had to manually open the door every time I wanted to leave that might get tedious. I'll let BIS make the final judgments, of course, but here are a few changes that I would like to see:

    Take "Use Binoculars" out. I can't tell you how many times I accidentally pressed that when trying to enter a vehicle online.
    The "Get out" and "Eject" command should be added to the keyboard by default. Personally, I use J to exit a vehicle, and then Jx2 to eject. With this, there is no need for the action in the menu and it can be removed.
    "Lights On/Off" is on the keyboard by default, that can also be removed.

    Alright, I agree that adding everything to the keyboard might not be the best alternative, but whatever BIS chooses to do, I really hope it's a bit more efficient than the first Arma.

    Sorry, I know I kind of trailed off a little bit. Continue on...

  6. #6
    Well, running around with deployed bipod on m107 or saw isnt that great either.

  7. #7
    working bipod are something i have been wanting for a long time - notable deployabel bipods that bring realistic advantages and disadvantages.

    you have a point in that they are deployed all the time - but that is just the problem. it is a visual device that gives all the advantages and none of the disadvantages. bipods can fold up for a reason - they keep hooking on things if you carry them extended and if they get damaged then you're looking at repairs/replacing them.

    bipods take a little time (not a lot but not jump on your guts to enjoy substantially increased accuracy right away either) to deploy then set up and when you are lying down with bipod out your movement/turning is limited as it that of the weapon.

    it's all about advantages/disadvanatages that should accompany each other.

  8. #8
    bipods are not that limiting, they just rest on the ground not anchor into it. Using deployed bipods, or things like resting weapons on objects if included arnt the sort of things that should require extra keypresses to use, should be automatic natural response.

  9. #9
    Quote Originally Posted by Hell_Toupee View Post
    bipods are not that limiting, they just rest on the ground not anchor into it. Using deployed bipods, or things like resting weapons on objects if included arnt the sort of things that should require extra keypresses to use, should be automatic natural response.
    I agree. If i go prone i damn sure would deploy bipods as it ain't assault rifle but weights three-four times that (not talking about SAW). Every kilogram i can take off from my arms is good thing when that thing weights over 10 kilograms. Having bipods deployed or not doesn't matter in speed how fastly gunner does "lift and toss" LMG into appropriate direction... Well basically bipods improves it as hand isn't soar and powerless from carrying and moving that weight if bipods aren't deployed. Then again i dunno what SAW is like to handle, it's much lighter.

    In ArmA2? I dont' mind at the moment does character flip them down while going in prone or are they instantly ready... Well small animation wouldn't hurt. Then again moving in rushes for a long distance while character every time flips bipods up and down can become quite irritating. But button for it? I dunno, i thought America's Army was bit goofy in that.

    Well i'm not actual LMG-gunner but i have operated and carried it quite a bit.
    \"on se saatanaa, että kansa on pieni\"

    -Paasikivi

  10. #10
    I just think its unnecessary.

    Honestly, when I drop down while using the M240 in ArmA, the recoil is only going up, and the stability is definitely there. To me it seems like they saved the problem of deploying the bipod and put the benefits there in game already. I think if they went in, and just made a visual affect showing it going down, but made no accuracy adjustment, 99% of the community would think there was a huge difference, its all cosmetic to ease the human mind. If they don't see it doing anything, they dont think its doing anything...

    When I was in the Army, our M249 and M240 gunners would leave the bipods down at all times when on patrol. Why? Because when you don't know when you are gonna get shot at, you want to be as close to ready as possible. You don't want to be dropping down and taking 20-30 more seconds setting up a bipod when you can just drop down and be ready to go.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •