+ this from rpt
Error in expression <toString [toArray animationState player select 5,toArray animationState player s>
Error position: <select 5,toArray animationState player s>
Error Zero divisor
+ this from rpt
Error in expression <toString [toArray animationState player select 5,toArray animationState player s>
Error position: <select 5,toArray animationState player s>
Error Zero divisor
Thanks for the valuable bug report, looks like I'll have to revise the way markers are done!
Incidentally the animstate select bug has already been dealt with in the current version of the mission template as I used a more universal method to check prone position (it'll stay in the mission until I update the scripts in all of them). I do wonder, maybe you were using the pvp animation pack?
I like to say Celery. Thank you for your hard work from Arma 1 to now. And delivering some awesome PVP missions. I your biggest fan
Last edited by Celery; Sep 30 2011 at 15:24.
FFG 45chars