If a company thinks it's okay to release unfinished, bug-ridden products and hopes to compensate for the resulting deficits (many of them detrimental to any essential gameplay) with their community reputation and the promise for future patches and we fall for it once
, then shame on them.
If such a company were to do the exact same thing, if not worse, a second
time and we still
fall for it - shame on us.
I do now know where the motivation lies in releasing something like that. I do not know why beta testers didn't bother much about e.g. enemy AI walking through walls and not being able to drive along a straight road. But the fact is, this shell of a game, ArmA2, is out now and we shouldn't support that kind of behaviour.
After my initial skepticism was more than justified and my disappointment and, well, my resentment towards the hordes of deluded fanboys, who still think they can rationalize their brand loyalty, are outrageously huge I decided to take my leave. Personally, I am done with ArmA altogether for the time being. It was fun while it lasted, and I hope ArmA2 gets the vitally needed community treatment as its predecessor. But, personally, I've had it. By all means: Enjoy the game, if you have the necessary mental flexibility - I know I won't be able to.
Thanks to all the industrious, supportive and terribly nice people I've met in here! You made this a great time!