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Thread: [ACE] USMC - Template Afghan

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  1. #1
    Hey, I've been working on this for a while now. ***The main purpose was just to have a basic template for any mission I made on the Afghan Village map. It is designed primarily for MP Coop.

    I thought I would post it on here, hopefully it can be of use to others.

    Features:-

    :- FOB Hawk - Main FOB in South-East desert.
    :- FOB Condor - FOB located on the Northern edge of village.
    :- VCP - Vehicle Checkpoint on main highway.

    :- FAC Support - FAC access with VHF Radio. (Mando)
    :- Artillery Support - Call for HE/Smoke/Illum rounds.

    :- Call To Prayer - A call to prayer is sounded during the day.
    :- IDF Alarm - Random IDF attacks on FOB.
    :- IED's - IED's to interfere with missions.
    :- DAC2 Populated - Civilians and Insurgents in the village.
    :- BAS Framework - Conditions selector implemented.

    Although the village is populated with DAC2, the idea is the mission maker can add enemy units in their mission area. ***Its quite fun just to patrol out into town tho, done this on many occasions.

    Requirements:-

    - Version 1.14 (Warfare Objects)
    - Queens Gambit
    - ACE 1.04 (Should work with earlier versions)
    - Afghan Village Download
    - EMSI UAV Download
    - Editor Update 1.02 (Included with template)

    I do have a template in the works for Avgani aswell, hopefully i will get time to work on this a bit more soon.

    Anyway hope this is useful to someone, also there is probably room for improvement. ***So if anyone would like to modify this or add features, please do so. ***Just please update this post, so we can all enjoy it.

    Cheers.

    Template - Download

    Updated :- 22/02/09 [23:14]




    "Si vis pacem, para bellum"

  2. #2
    This looks awesome, downloading...

    EDIT: Downloaded, but I'm a noob at mission editing. Where do I put it? Templates folder, missions folder? What?




  3. #3
    Extract the RAR, place the template folder into your editing mission folder.

    "MyDocuments/ArmA/Missions"

    If you have changed you game profile from default.

    "MyDocuments/ArmA Other Profiles/Missions"

    If you dont have a "Missions" folder, create one.

    Then just open it up in the editor. ***




  4. #4
    Thanks. I'll try it out now.

  5. #5
    This is designed for MP Coop, to try in the editor you will have to change one of the "Playable" USMC guys to "Player".

    Alternatively if you just open it up in the editor, hit save. ***Then save as MP Mission. ***You can host you own sever and try it properly.

    Note:- There will probably be some slight stuttering when you 1st start the mission while DAC initialises.




  6. #6
    First Lieutenant Manzilla's Avatar
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    Thanks for this. I love this type of stuff. And well hell, you're a step ahead of me. I was gonna add mando bombs/missiles to this for some added support but I see you've already got the folders in there. All I gotta do is add the plane/heli class name for what I want to use and do a few small tweaks.

    And DACv2 as well. Damn good choice. I can't make a mission with out it.

    Excellent!
    (God damn bananas..... again)

    Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.

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  7. #7
    Hehe yeah DAC is definatly worth using. ***As for the Mando scripts, i was going to leave all the features active (cruise missile etc.) ***But i felt this map was a bit small, once Razani is released i will do another template will all features worked in.

    I have replenishment scripts ready to go for this, so that although u may only get 2 bomb runs after say 30mins you will get another 2 (to simulate diff aircraft on station).

    Good to hear this is of interest tho.




  8. #8
    Hey, ive never used Templates before so how do i exactly use this?, to me it sounds pretty interesting but i dont really understand how to have it show up in Editor.
    SO3 A. Bolano
    2nd Squad,2nd Platoon, Troop 2
    ST9, NSWG1, TASK FORCE APACHE

    Spoiler:

    MOBO: ASUS M5A97 R2.0

  9. #9
    Staff Sergeant SaS TrooP's Avatar
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    Wodzisław Śl. - Poland
    Posts
    333
    Template is mission that its element or nealy whole mission you modify to create our own. It has got ready scripts or editor buildings to copy/paste/modify for your own requirements.

  10. #10
    Bolano please check my 2nd post for directions on using the template.

    Also i am still currently having problems with the seperate spawns for each group. ***Currently the Force Recon marines a supposed to spawn in FOB Condor, while the normal marines spawn at FOB Hawk. ***Currently only the teamleader from each is doing this, everyone else spawns at the default respawn_west which is in the desert.

    I will try to fix this asap, think my problem is that the group ame is defined within the leader's init, with no ai selected in the mission the group isnt named correctly.


    ///////////////////////////////////////////////////////////////////

    EDIT :- Respawn Fixed.***Link on 1st post updated.

    I think i've fixed the issue, the download has been updated.




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